fix(pipeline): execute ssr.build via os/exec instead of local transform#130
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…rm (#117) BuildPhase2 now shells out to the configured ssr.build command rather than performing a semantically incorrect local DSD transform. Removes transformCustomElements which wrongly wrapped light DOM as shadow root. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Review: PR #130 — fix(pipeline): execute ssr.build via os/exec instead of local transform
Scope: internal/pipeline/build.go — 22 additions, 54 deletions (net -32 lines)
What changed
BuildPhase2now parsesssrCfg.Buildviastrings.Fields(), executes viaexec.Command(), captures stderr for error messages.- Removed
transformCustomElementsandcustomElementOpenregex — 49 lines of local DSD transform code deleted. No remaining references (verified via grep). - Empty command guard: returns
fmt.Errorf("ssr.build command is empty"). - Error wrapping includes the command name and stderr output.
Spec alignment
Correct per PLAN.md §8 (line 1951-1962): "Alloy does not import any SSR engine as a Go dependency... Alloy runs the ssr.build command after Phase 1 writes _site/."
Issue: return value is stale after command execution
This is the most significant observation. After the external command runs, BuildPhase2 returns the original intermediateHTML map unchanged:
if err := cmd.Run(); err != nil { ... }
return intermediateHTML, nil // ← same map passed in, unmodifiedThe callers at build.go:563-571 and build.go:742-750 then copy this return value back into page.RenderedBody:
finalHTML, err := BuildPhase2(intermediateHTML, cfg.SSR)
for _, page := range pages {
if transformed, ok := finalHTML[page.RelPath]; ok {
page.RenderedBody = []byte(transformed) // ← writing back untransformed HTML
}
}Per the spec, the ssr.build command (e.g., golit transform _site/) modifies files on disk in-place. But the pipeline's Phase 2 call sites run before output writing (line 552: "must run before output writing"). So there's a mismatch:
- The command expects files at
_site/that don't exist yet (output writing hasn't happened) - Even if it ran successfully, the in-memory
page.RenderedBodywouldn't reflect the on-disk changes
This is a pre-existing architectural gap — the old transformCustomElements was wrong for different reasons (doing local DSD transforms), and this PR correctly removes it. But the Phase 1 → disk → command → read-back pipeline integration isn't wired yet. The correct flow per spec would be:
- Phase 1 renders in memory
- Write intermediate HTML to disk (
_site/) - Run
ssr.buildcommand (modifies files on disk in-place) - (Optional) Read back from disk if downstream needs in-memory representation
This gap is not a blocker for this PR — the PR's goal is to replace the incorrect local transform with the correct os/exec approach, and it does that. The full disk-write ordering is a separate wiring task.
Minor notes
-
strings.Fieldsfor command parsing: Works for simple commands likegolit transform _site/but won't handle quoted arguments (cmd "path with spaces"). Acceptable for v1 — SSR tools typically don't need quoted args. If needed later,github.com/google/shlexorsh -cwrapping would handle it. -
No
cmd.Dirset: The command inherits the working directory from the Go process. Foralloy buildthis is the project root, which is correct —_site/in the command string is relative to the project root. -
Security:
ssrCfg.Buildcomes from the user's config file, so arbitrary command execution is expected (same as Makefile). No concern. -
Clean deletion:
customElementOpenregex andtransformCustomElementsfully removed, no orphaned references anywhere. AUDIT.md item B5 about "Code's BuildPhase2 directly transforms custom elements" is now stale and should be updated in a separate cleanup.
Verdict
LGTM with note — the os/exec implementation is correct, dead code is cleanly removed, and all 18 pipeline tests pass. The stale return value and disk-write ordering gap are pre-existing architectural issues, not regressions introduced by this PR. Worth tracking as a follow-up issue.
Summary
Closes #117.
BuildPhase2now parsesssrCfg.Buildinto command + args and executes viaos/exec.Command()— errors are returned with the command name and stderr outputtransformCustomElements— Alloy no longer performs any local DSD transform; the external SSR engine (golit, lit-ssr, etc.) owns all component renderingssr.buildcommand is missing or fails, the build errors outTest plan
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