What's Changed
- refactor(components): update ad slot by @zevnda in #1922
- fix(hooks): prevent brief sign-in screen flash on app relaunch by @zevnda in #1925
- refactor(tauri): log when a card drop is detected by @zevnda in #1927
- refactor(inventory-manager): add distinct background to foil cards by @zevnda in #1928
- feat(tauri): delete log files older than seven days on launch by @zevnda in #1929
- fix(hooks): skip update checks in dev builds by @zevnda in #1930
- fix(idling): keep a manually stopped game from being idled again by @zevnda in #1931
- feat(card-farming): add single farming mode setting by @zevnda in #1937
- feat(card-farming): add queue order option to farming order setting by @zevnda in #1938
- feat(i18n): enabled support for the italian language by @zevnda in #1939
- feat(card-farming): add skip refundable games setting for agent-mode … by @zevnda in #1940
- feat(components): add back to top button to scrollable game card lists by @zevnda in #1941
- fix(ui): settings tab text color flicker when hovered by @zevnda in #1942
- feat(i18n): localize achievement data in agent mode by @zevnda in #1943
- fix(steam-agent): emit refresh token events under the pre-rekey sessi… by @zevnda in #1944
- libs(steam-utility): filter owned games by whitelist when requested by @zevnda in #1946
- fix(account-switcher): clear active search query on account switch or sign-out by @zevnda in #1947
Full Changelog: 6.0.7...6.0.8