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CC Node v1.1.0

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@zgat zgat released this 27 Apr 09:56
· 8 commits to main since this release

New Features

  • Self-hosted Bridge Server (bridge-server/) — manage CC Node sessions across multiple
    machines without external cloud dependencies.
  • -a shorthand for --allow-dangerously-skip-permissions.
  • Instruction file ccnode.md is now the primary per-project instruction file (falls back to
    CLAUDE.md).
  • User-level memory moved to ~/.ccnode/ directory.

Bug Fixes

  • Fixed ctrl+o transcript mode crash — resolved a TDZ error and raw-mode desync that caused
    the REPL to freeze or buffer key input.
  • Fixed fullscreen default — reverted to off for external builds so new sessions don't
    unexpectedly enter fullscreen.
  • Fixed API key verification — non-Anthropic endpoints (Kimi, etc.) no longer trigger
    unnecessary API key validation failures.
  • Fixed /status auth display — removed duplicate/confusing auth lines.

Refactors

  • Removed ant-only dead code — cleaned up unused tmux, bagel, and TungstenPill footer items
    and their prop-drilling chains.
  • Removed third-party provider support — Bedrock, Vertex, and Foundry integrations removed
    to simplify the codebase.
  • Build defaults to 8GB heap — npm run build now sets NODE_OPTIONS=--max-old-space-size=8192
    to prevent OOM on large bundles.

Breaking Changes

  • Third-party LLM providers (Bedrock/Vertex/Foundry) are no longer supported. Use
    ANTHROPIC_BASE_URL with Anthropic API-compatible endpoints instead.