CC Node v1.1.0
New Features
- Self-hosted Bridge Server (bridge-server/) — manage CC Node sessions across multiple
machines without external cloud dependencies. - -a shorthand for --allow-dangerously-skip-permissions.
- Instruction file ccnode.md is now the primary per-project instruction file (falls back to
CLAUDE.md). - User-level memory moved to ~/.ccnode/ directory.
Bug Fixes
- Fixed ctrl+o transcript mode crash — resolved a TDZ error and raw-mode desync that caused
the REPL to freeze or buffer key input. - Fixed fullscreen default — reverted to off for external builds so new sessions don't
unexpectedly enter fullscreen. - Fixed API key verification — non-Anthropic endpoints (Kimi, etc.) no longer trigger
unnecessary API key validation failures. - Fixed /status auth display — removed duplicate/confusing auth lines.
Refactors
- Removed ant-only dead code — cleaned up unused tmux, bagel, and TungstenPill footer items
and their prop-drilling chains. - Removed third-party provider support — Bedrock, Vertex, and Foundry integrations removed
to simplify the codebase. - Build defaults to 8GB heap — npm run build now sets NODE_OPTIONS=--max-old-space-size=8192
to prevent OOM on large bundles.
Breaking Changes
- Third-party LLM providers (Bedrock/Vertex/Foundry) are no longer supported. Use
ANTHROPIC_BASE_URL with Anthropic API-compatible endpoints instead.