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v0.2.0

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@zhen469891 zhen469891 released this 10 Jul 05:56

Highlights

  • HUD now spans to the true screen edges on ultrawide displays (on by default). Menus and story scenes are automatically kept at 16:9 by a built-in blocklist, so nothing gets distorted or cut off.
  • Gameplay FOV multiplier works again on game v2.0.2 ([Gameplay FOV] Multiplier in the ini, or via the installer).
  • Nameplates / speech bubbles are now positioned correctly at wider-than-16:9 aspect ratios.
  • Installer: options updated for the new features; the version shown is now stamped from the release itself.

The download (built by CI) appears below a few minutes after this release is published.

Full Changelog: v0.1.1...v0.2.0