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Time Fluid Generator: consumes up to 64 inputs per update (configurable via Inputs Consumed per Update), so Time Bus acceleration now actually speeds it up; the input slot stacks up to 64
MM acceleration: the injected duration modifier now targets REQUIREMENT_DURATION (previously null), which makes acceleration actually take effect and fixes a client crash (Could not find requirementType) caused by serializing a modifier with an empty target
MM acceleration: removed the reflection-caching fast path - MM recycles idle factory threads (invalidate() clears permanent modifiers), which could leave threads permanently unaccelerated; back to per-tick verification
MM factory controllers: new MM Keep Idle Threads option (default true) - accelerated controllers skip the 200-tick idle-thread recycle so threads stay accelerated
dev: added Mekanism-CE-Unofficial runtime dependency for compatibility testing