v1.0.9
v1.0.9
Code-review fixes (2026-08-09 review report):
- Fix: multiple Time Buses on the same cable no longer overwrite / wrongly
clear each other's MM acceleration - the modifier source key now includes the
part side; legacy side-less bus modifiers are purged automatically on upgrade - Fix: the Time Wand no longer leaves MM controllers permanently accelerated -
a wand click now accelerates the currently running recipe until it finishes
via MM's semi-permanent modifiers (recipe duration x1/speed, per-tick energy
x speed whenMM Energy Cost Follows Speedis on); MM auto-restores normal
speed when the recipe finishes or fails, so nothing is written permanently
into the save, and idle machines are not charged - Fix: injected MM modifiers are cleaned up when a single chunk unloads (they
were previously written into the save and survived a server restart) - Perf: MM acceleration skips the per-tick reflection sweep in steady state
(state snapshot + the existing periodic force-refresh self-heals within one
MM Context Refresh Interval) - Perf:
TileCharger.doWork()switched from cached reflection to a Mixin
@Invoker; the Time Bus source key string is now lazily cached - Balance: wand bus-batch size is capped at 256 (config range + runtime clamp);
random-tick acceleration per speed unit is now configurable
(Random Tick Calls per Speed Unit, default 20) - Fix: Time Wand fluid capacity display was 8x too small (AE2EL stores
8000 mB per byte, not 1000) - Docs: corrected the
Power Cost per Speed Unitcomment to match the actual
formula; updated wand byte/mB documentation; debug logs for swallowed config
exceptions; MM state caches are cleaned up on restore