Releases: zhgmx/OpenUtils
Releases · zhgmx/OpenUtils
Release list
v2.0.0
Changes
- Rebuilt the config GUI around Confikure.
- Modules are now presented as features with cleaner controls, labels, and descriptions.
- Added persistent selected tab and collapsed group state.
- Added
/openutilsto open the config screen. - Updated Confikure to 1.1.3.
- Added a new Layout Editor for HUD positioning.
- HUD previews now resemble the real HUD elements.
- HUD positions now use stable persistence IDs and improved anchoring.
- Replaced Null Move with Snap Tap.
- Added forward/back and side-to-side SOCD modes.
- Added last-input, absolute-priority, and neutral behavior.
- Removed Array List, Ghost Liquid Fix, Fall View, Nick Bot, and Weather.
- Updated Anti Shuffle to only strip
&kformatting. - Moved the Target HUD default position to the bottom-right of the crosshair.
- Added VPN Status as a one-shot action.
- Switched the internal event bus to FastBus.
- Added Confikure GUI persistence, HUD layout persistence, and safer config/HUD layout error handling.
- Fixed several feature issues:
- Resource Count no longer reports all existing resources when first enabled.
- Upgrades HUD no longer crashes on non-purchase Bed Wars messages.
- Damage Tags no longer filters valid
10/20damage values. - Time Changer now respects fractional animation speeds.
- HUD anchoring now accounts for element dimensions.
Breaking Changes
- Existing v1 config files are not migrated. You will need to reconfigure features after updating to v2.
- Several removed modules/features no longer exist in the config.
Notes
- Fall View, Nick Bot, and Weather will be added back in a future update.
Full Changelog: v1.4.5...v2.0.0
v2.0.0-pre1
This is a pre-release version of the v2.0.0 rewrite. Please report any issues/bugs you may encounter!
Changes
- Rebuilt the config GUI around Confikure.
- Modules are now presented as features with cleaner controls, labels, and descriptions.
- Added persistent selected tab and collapsed group state.
- Added
/openutilsto open the config screen.
- Added a new Layout Editor for HUD positioning.
- HUD previews now resemble the real HUD elements.
- HUD positions now use stable persistence IDs and improved anchoring.
- Replaced Null Move with Snap Tap.
- Added forward/back and side-to-side SOCD modes.
- Added last-input, absolute-priority, and neutral behavior.
- Removed Array List, Ghost Liquid Fix, Fall View, Nick Bot, and Weather.
- Switched the internal event bus to FastBus.
- Added Confikure GUI persistence, HUD layout persistence, and safer config/HUD layout error handling.
- Cleaned up feature architecture, utility classes, descriptions, and release metadata.
Breaking Changes
- Existing v1 config files are not migrated. You will need to reconfigure features after updating to v2.
- Several removed modules/features no longer exist in the config.
Full Changelog: v1.4.5...v2.0.0-pre1
v1.4.5
Changes
- Fixed Final Kills HUD module breaking with Glorious/Triumph kill message cosmetics.
Full Changelog: v1.4.4...v1.4.5
v1.4.4
Changes
- Updated Final Kills HUD module to work with the latest Bed Wars update.
- Also fixed support for final kill detection in other languages.
Full Changelog: v1.4.3...v1.4.4
v1.4.3
v1.4.2
Changes
- Added "Teammates only" setting to Final Kills HUD by @meowmeowice in #6
- Added missing rotation items to Item Alerts.
New Contributors
- @meowmeowice made their first contribution in #6
Full Changelog: v1.4.1...v1.4.2
v1.4.1
Changes
- Restored alphabetical order for modules in GUI.
- Removed useless caching in Name Hider.
Full Changelog: v1.4...v1.4.1
v1.4
Changes
- Major performance improvements in multiple areas.
- Fixed Free Look not being disabled when opening a GUI.
Known Issues
- Name Hider may not work properly when nicked.
Full Changelog: v1.3...v1.4
v1.3
Changes
- Added new Ghost Liquid Fix module.
- Added new Target HUD Module.
- Implemented new Name Hider module.
- Optimized mod for better performance in multiple areas.
- Fixed nick skin "YELLOWSHOES" not being detected correctly in Denicker.
- Fixed item "Compact Pop-up Tower" not being detected properly in Item Alerts.
Full Changelog: v1.2...v1.3
v1.2
Changes
- Added
TextFieldSetting, used in AutoGG "Message" option - Stripped Minecraft color codes before matching item names in Item Alerts
Full Changelog: v1.1...v1.2