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Releases: zhgmx/OpenUtils

v2.0.0

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@github-actions github-actions released this 25 Jun 04:23
v2.0.0
a5b8d39

Changes

  • Rebuilt the config GUI around Confikure.
    • Modules are now presented as features with cleaner controls, labels, and descriptions.
    • Added persistent selected tab and collapsed group state.
    • Added /openutils to open the config screen.
    • Updated Confikure to 1.1.3.
  • Added a new Layout Editor for HUD positioning.
    • HUD previews now resemble the real HUD elements.
    • HUD positions now use stable persistence IDs and improved anchoring.
  • Replaced Null Move with Snap Tap.
    • Added forward/back and side-to-side SOCD modes.
    • Added last-input, absolute-priority, and neutral behavior.
  • Removed Array List, Ghost Liquid Fix, Fall View, Nick Bot, and Weather.
  • Updated Anti Shuffle to only strip &k formatting.
  • Moved the Target HUD default position to the bottom-right of the crosshair.
  • Added VPN Status as a one-shot action.
  • Switched the internal event bus to FastBus.
  • Added Confikure GUI persistence, HUD layout persistence, and safer config/HUD layout error handling.
  • Fixed several feature issues:
    • Resource Count no longer reports all existing resources when first enabled.
    • Upgrades HUD no longer crashes on non-purchase Bed Wars messages.
    • Damage Tags no longer filters valid 10/20 damage values.
    • Time Changer now respects fractional animation speeds.
    • HUD anchoring now accounts for element dimensions.

Breaking Changes

  • Existing v1 config files are not migrated. You will need to reconfigure features after updating to v2.
  • Several removed modules/features no longer exist in the config.

Notes

  • Fall View, Nick Bot, and Weather will be added back in a future update.

Full Changelog: v1.4.5...v2.0.0

v2.0.0-pre1

v2.0.0-pre1 Pre-release
Pre-release

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@github-actions github-actions released this 21 Jun 21:40
v2.0.0-pre1
010bd5b

This is a pre-release version of the v2.0.0 rewrite. Please report any issues/bugs you may encounter!

Changes

  • Rebuilt the config GUI around Confikure.
    • Modules are now presented as features with cleaner controls, labels, and descriptions.
    • Added persistent selected tab and collapsed group state.
    • Added /openutils to open the config screen.
  • Added a new Layout Editor for HUD positioning.
    • HUD previews now resemble the real HUD elements.
    • HUD positions now use stable persistence IDs and improved anchoring.
  • Replaced Null Move with Snap Tap.
    • Added forward/back and side-to-side SOCD modes.
    • Added last-input, absolute-priority, and neutral behavior.
  • Removed Array List, Ghost Liquid Fix, Fall View, Nick Bot, and Weather.
  • Switched the internal event bus to FastBus.
  • Added Confikure GUI persistence, HUD layout persistence, and safer config/HUD layout error handling.
  • Cleaned up feature architecture, utility classes, descriptions, and release metadata.

Breaking Changes

  • Existing v1 config files are not migrated. You will need to reconfigure features after updating to v2.
  • Several removed modules/features no longer exist in the config.

Full Changelog: v1.4.5...v2.0.0-pre1

v1.4.5

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@github-actions github-actions released this 07 Jun 12:28
v1.4.5
56c91e4

Changes

  • Fixed Final Kills HUD module breaking with Glorious/Triumph kill message cosmetics.

Full Changelog: v1.4.4...v1.4.5

v1.4.4

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@github-actions github-actions released this 22 May 06:35
v1.4.4
593cbe0

Changes

  • Updated Final Kills HUD module to work with the latest Bed Wars update.
    • Also fixed support for final kill detection in other languages.

Full Changelog: v1.4.3...v1.4.4

v1.4.3

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@github-actions github-actions released this 26 Feb 11:30
v1.4.3
6bf95ba

Changes

  • Fixed multiple memory and resource leaks.

Full Changelog: v1.4.2...v1.4.3

v1.4.2

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@github-actions github-actions released this 11 Feb 20:11
v1.4.2
f6e6c1e

Changes

  • Added "Teammates only" setting to Final Kills HUD by @meowmeowice in #6
  • Added missing rotation items to Item Alerts.

New Contributors

Full Changelog: v1.4.1...v1.4.2

v1.4.1

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@github-actions github-actions released this 01 Feb 15:19
v1.4.1
207df14

Changes

  • Restored alphabetical order for modules in GUI.
  • Removed useless caching in Name Hider.

Full Changelog: v1.4...v1.4.1

v1.4

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@github-actions github-actions released this 01 Feb 14:43
v1.4
e1368d6

Changes

  • Major performance improvements in multiple areas.
  • Fixed Free Look not being disabled when opening a GUI.

Known Issues

  • Name Hider may not work properly when nicked.

Full Changelog: v1.3...v1.4

v1.3

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@github-actions github-actions released this 26 Jan 03:40
v1.3
97adfb4

Changes

  • Added new Ghost Liquid Fix module.
  • Added new Target HUD Module.
  • Implemented new Name Hider module.
  • Optimized mod for better performance in multiple areas.
  • Fixed nick skin "YELLOWSHOES" not being detected correctly in Denicker.
  • Fixed item "Compact Pop-up Tower" not being detected properly in Item Alerts.

Full Changelog: v1.2...v1.3

v1.2

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@github-actions github-actions released this 15 Jan 20:36
v1.2
3ea6c55

Changes

  • Added TextFieldSetting, used in AutoGG "Message" option
  • Stripped Minecraft color codes before matching item names in Item Alerts

Full Changelog: v1.1...v1.2