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Releases: zkmake/three-kit
Releases · zkmake/three-kit
Release list
@zkmake/three-textures@0.1.6
Patch Changes
43755a9Thanks @zkmake! - The panel draws thumbnails of compressed and data textures without stalling the page: the GPU readback waits on a fence instead of the main thread. Newlab.thumbnailAsync(id, max)andreadTextureAsync(...)do the same for your own UI.- Updated dependencies [
2d9eff6]:- @zkmake/three-meter@0.11.5
@zkmake/three-textures@0.1.5
Patch Changes
6b8fa7eThanks @zkmake! - npm's homepage link now goes to the package's page on zkmake.github.io/three-kit instead of its folder on GitHub.- Updated dependencies [
6b8fa7e]:- @zkmake/three-meter@0.11.4
@zkmake/three-textures@0.1.4
Patch Changes
9f90d79Thanks @zkmake! - README: the live demo moved to zkmake.github.io/three-kit.- Updated dependencies [
9f90d79]:- @zkmake/three-meter@0.11.3
@zkmake/three-meter@0.11.5
@zkmake/three-meter@0.11.4
Patch Changes
6b8fa7eThanks @zkmake! - npm's homepage link now goes to the package's page on zkmake.github.io/three-kit instead of its folder on GitHub.
@zkmake/three-meter@0.11.3
Patch Changes
9f90d79Thanks @zkmake! - README: the live demo moved to zkmake.github.io/three-kit.
@zkmake/three-cameras@0.2.2
Patch Changes
6b8fa7eThanks @zkmake! - npm's homepage link now goes to the package's page on zkmake.github.io/three-kit instead of its folder on GitHub.- Updated dependencies [
6b8fa7e]:- @zkmake/three-meter@0.11.4
@zkmake/three-cameras@0.2.1
Patch Changes
9f90d79Thanks @zkmake! - README: the live demo moved to zkmake.github.io/three-kit.- Updated dependencies [
9f90d79]:- @zkmake/three-meter@0.11.3
@zkmake/three-batch@0.1.2
Patch Changes
6b8fa7eThanks @zkmake! - npm's homepage link now goes to the package's page on zkmake.github.io/three-kit instead of its folder on GitHub.
@zkmake/three-batch@0.1.1
Patch Changes
4e44e26Thanks @zkmake! - Fix: since 0.2.2, three-audit skipped hidden objects, which included the parts a three-batch bake
hides, so z-fighting found nothing under a bake. three-audit now checks a bake's parts in place of
its merge by default (bakes: "sources";"merged"checks what's drawn) for z-fighting, NaN and
empty geometry,bboxandclearance. three-batch flags the parts it hides with
userData.bakeSource; bakes without the flag are recognised by theirbakedResultmerge.