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ZContracts 0.7.3
ZContracts 0.7.3 Changelog:
- Added new "gamemode extension" system for TF2. Some gamemode variations are unable to be detected using map prefixes and gamemode logic entities. Some community gamemodes who use standard maps may also wish to create contracts that are restricted to their gamemode. The following checks are supported:
- RED attacking BLU (Attack/Defend)
- BLU attacking RED (Payload)
- Symmetrical CP maps (3CP and 5CP)
- Added new native for gamemode extensions:
SetTF2GameModeExt - Added new forward for plugins to override the gamemode extension at the start of a map:
OnTF2GameModeExtCheck. ReturningPlugin_Changedor higher will stop the internal check. - Synced event plugin version numbers to
zcontracts_main - TF2 Events: Domination and revenge events are now triggered if they were done through an assist.
- Control Points sample Contract now has the correct map restriction.
- Changed the threshold value of the cart-pushing objective on the Payload sample contract to not be completeable in three seconds.