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ZContracts 0.8.0
ZContracts 0.8.0 Changelog:
- Massive code reshuffle. All TF2 logic has been split into a new plugin,
zcontracts_tf2. Server operators: Please removezcontracts_tf2eventsfrom your plugins folder! - Added new forward
OnProcessContractLogicfor developers. Stops progress from being added to a Contract/Objective if a value higher than Plugin_Continue is returned. - DB save attempts that fail will automatically try again.
- Enabling a contract that cannot be completed by the player (e.g map is wrong, player doesn't have right weapon equipped) will display a warning message in the HUD.