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v0.20.0

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@zot zot released this 22 Mar 09:29
· 5 commits to main since this release

What's new

  • Cascade destroy: DestroyVariable removes variable and all descendants, notifies per-variable (children before parents)
  • Resolver fix: prevent double-processing in ConvertToValueJSON — array elements left as raw Go values for caller
  • ViewList fix: use variable.Value instead of NavigationValue() during init
  • Frontend: clean up errors map on variable destroy
  • Architecture guide: new UNDERSTANDING-UI-ENGINE.md explaining the inverted-control model
  • Exports: expose ExpandVerbosityFlags, BundleCreateBundle, BundleExtractBundle
  • Dependency: bump BurntSushi/toml v1.4.0 → v1.5.0