All kinds of useful things about Unity3D
- MeshDebugger MeshDebugger is an editor tool to visually inspect a mesh. Very helpful if you want to debug your procedurally generated mesh or inspecting ideal parts of your model.
- FreePrefabPainter A free, basic prefab painter for Unity3D.
- ReferenceFinder A plugin used to find references of a resouce, displayed in treeview.
- Mixture Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime.
- UnityHeapExplorer A Memory Profiler, Debugger and Analyzer for Unity
- UnityExplorer An in-game UI for exploring, debugging and modifying Unity games.
- Mesh Debugging A suite of utilities useful for finding issues or simply visualizing properties such as UVs or normals of a mesh.
- Unity-ShaderCharDisplay Convenient shader tool for displaying ascii characters as debug text in your shaders
- Vertx.Debugging Visual Debugging Utilities for Unity
- com.baracuda.runtime-monitoring an easy way for you to monitor the value or state of custom C# members during runtime.
- unity-toolbar-extender Extend the Unity Toolbar with your own Editor UI code.
- AssetStoreTools An improved version of the offical Unity3D asset store tools.
- unity-shell Write and execute code in an intuitive "shell" with autocompletion, for the Unity Editor.
- unity-texture-packer Utility to merge different texture channels into a final texture output.
- UnityCustomizableToolbar Customizable toolbar available in the Unity editor.
- Unity-Reorderable-List An attempt to mimic the ReorderableList within Unity while adding some extended functionality.
- Hierarchy 2 Editor extension to improve Unity hierarchy window. Makes the hierarchy more detail, but still clean and easy to organize.
- UnitySpriteShaders An Uber Shader for Unity specialised in rendering Alpha Blended objects like sprites.
- unity-mesh-outline Unity Package for rendering outlines around meshes/objects
- Skinner Skinner is a collection of special effects that use vertices of an animating skinned mesh as emitting points.
- Ocean Community Next Gen Next-gen iteration of the unity community ocean shader
- Unity 2D Destruction Unity 2D Destruction is a basic tool for breaking 2D sprites into fragments for awesome destruction effects.
- NPR_Lab several NPR(Non-photorealistic rendering) examples
- VolumetricLights Volumetric Lights for Unity 5
- UIEffect an effect component for uGUI element in Unity.
- Deform A fully-featured deformer system for Unity.
- Unity-Chan Toon Shader a toon shader for video and images that is designed to meet your needs when creating cel-shaded 3DCG animations.
- UnityGrassGeometryShader Generates blades with a geometry shader, tessellates input mesh to control density.
- MiniEngineAO SSAO image effect from Microsoft MiniEngine, ported to Unity.
- unity-delaunay A Delaunay/Voronoi library for Unity, and a simple destruction effect
- KinoContour Contour line filter for Unity
- Brunetons-Improved-Atmospheric-Scattering atmospheric scattering
- UnityBezierSolution A bezier spline solution for Unity 3D with some utility functions.
- Unity3DCrossSectionShader CG shader for unity3D to create a cross section through meshes
- FluvioFX Fluid dynamics for Unity's VFX graph
- crest-ocean/crest an advanced ocean system
- lilFurGenerator Fur mesh generator for Unity.
- Zibra Liquids a real-time and cross-platform physically correct fluid simulation plugin
- Vector Shapes for Unity Library for drawing vector shapes in Unity.
- Unity Procedural Rock Generation
- unity-dithered-transparency-shader Unity material and shader for applying clipped, dithered transparency
- UnlitClouds A unity cloud shader, using vertex colors and tessellation for a simple stylized look.
- Extended UI Outline UI outline effect based on custom shader and BaseMeshEffect
- MathUtilities a collection of some of the neat math and physics tricks
- OpenFracture a package for fracturing & slicing meshes
- LeafPhysics Unity Custom Leaf Physics
- WaterRW 2D interactive water system for Unity.
- Outline Effect Outline Image Effect for Unity
- UIOutline add outlines to Unity UI
- UniRx UniRx (Reactive Extensions for Unity) is a reimplementation of the .NET Reactive Extensions.
- Unity3DRuntimeTransformGizmo A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.
- unity-triangulation2D Delaunay Triangulation and Ruppert's Delaunay Refinement Algorithm in Unity.
- ZeroFormatter Fastest C# Serializer and Infinitely Fast Deserializer for .NET, .NET Core and Unity.
- HSV-Color-Picker-Unity HSV color picker using Unity UI
- SplineMesh a Unity plugin to create curved content in real-time with bézier curves
- UnityRuntimeSceneGizmo Interactable runtime scene gizmo for uGUI
- UnitySpline2D a free 2D simple spline library for Unity
- UnityGameplayAbilitySystem A Unity framework for creating games which contain any kind of abilities (e.g. DotA, Skyrim) that helps to simplify the interaction between components in a unified manner.
- TinyTween a single file tween library
- Computational-geometry Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
- UnityWindowsFileDragDrop Single class file drag and drop support for Unity on Windows
- UniWindowController Makes your Unity window transparent and allows files dropping
- EditorGUIExtension Some useful utility functions to create composite editor GUIs.
- UnityToolchainsTrick Provides some common tips and examples for developing the UnityEditor toolchain.
- xNode A Unity node editor that lets you view and edit node graphs or develope a node-based plugin.
- Unity Editor Toolbox Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
- UnityGUIChartEditor A Unity Editor utility that allows to draw custom charts inside the Inspector.
- unity-editor-coroutines Coroutines for Editor scripts, just like regular coroutines.
- UnityExtensions Unity 通用扩展,包括编辑器、运行时的即用扩展、API 扩展。目前含有 Tween(插值动画)、Path(样条路径)、FSM(状态机)、Save(存档)、Localization(本地化)等主要系统。
- UnityEditorIcons Built-in unity editor icons browser: search, view and save an icon to png file.
- Forge Networking a free and open source multiplayer game (multi-user) networking system
- vis2k/Mirror a high level Networking library
- egametang/ET a client and C# server framework
- Photon Fusion a state synchronization networking library for Unity.
- IronWarrior/ProjectileShooting Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle.
- Power Grid Inventory an intuitive grid-based inventory system like in Diablo II. See https://forum.unity.com/threads/released-power-grid-inventory-diablo-ii-style-inventory.328206/
- UnityUIPlayables Tracks and Clips for controlling the Unity UI (uGUI) with Timeline.
- uPalette a UI color theming solution, Centralized management & batch change system of colors for Unity
- ComputeShaderBVHMeshHit Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.