Codex Switch v0.6.0
Pre-release
Pre-release
Native Liquid Glass cards inside an opaque menu-bar popover.
- A light, opaque mint-tinted main panel with rounded account cards, compact status controls, and capsule-shaped actions.
- macOS 26+ uses SwiftUI's clear Liquid Glass material on the inner surfaces, grouped in a GlassEffectContainer. Older systems retain standard card surfaces.
- Removed the simulated reflection gradients and decorative glass rims. Reduce Transparency and Increase Contrast remain supported.
- Reopening the app now shows the popover consistently instead of toggling an already-visible popover closed.
- Build into a separate staging directory with CODEX_SWITCH_BUILD_DIR when another build is running. Keep one installed app and ZIPs as backups to avoid duplicate app entries.
메인 패널은 불투명하게 유지하고 안쪽 카드에만 시스템 유리 재질을 적용했습니다. 기본 음량 패널을 참고한 둥근 카드와 캡슐형 버튼으로 정리했습니다.
Validation: rendered UI and account selection/detail expansion checked on macOS 27; 44 regression tests and four native localization checks passed locally. GitHub CI passed Linux tests and macOS 14/26 build/tests. Release ZIP CRC, code signature, and installed/released binary match verified. No reset credits were consumed for this UI update.
Apple Silicon download, macOS 14+. Native glass requires macOS 26+ and builds made with Xcode 26 / Swift 6.2 or later. The app is ad-hoc signed and not Apple-notarized. Account-routing compatibility limits are unchanged.