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v1.1.6

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@1Jamie 1Jamie released this 14 Aug 18:10
· 7 commits to main since this release
  • THIS UPDATE WILL NOT WORK ON ANYTHING LESS THAN 0.1.84! NO EXCEPTIONS
    ultiizes new mod sandboxing and mod dependancy system
  • Move 70+ loose root files into domain-specific subdirectories while preserving loader compatibility:
    • core/: Engine integration, host shims, options (host.lua, gen2_compat.lua, etc.)
    • battle/: AI, move effects, animations, abilities (trainer_ai.lua, abilities.lua, etc.)
    • pokemon/: Data, learnsets, breeding, gender (pokemon_data.lua, breeding.lua, etc.)
    • world/: Encounters, roaming, quests, NPCs (encounters.lua, berry_farm.lua, etc.)
    • items/: Held items, competitive items, pockets (held_items.lua, bag_pockets.lua)
    • ui/: Overlays, DexNav, signposts, level caps (location_signpost.lua, dexnav.lua, etc.)
    • tools/: Data generator scripts (generate_pokemon_mod.py, etc.)
  • Update require paths across main.lua and test suite (tests/)
  • Clean up duplicate facade files from workspace root
  • fixed issues with bind
  • fixed feinted elite swaps not swapping to what the ai wanted
  • added signpost system to tell you when you enter and what you entered
  • updated to support the latest mod systems and grandmas kitchen along with the new manifest system
    If you are not on the latest use the previous release!