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Releases: 1Jamie/Kanto-Reforged

v1.2.0

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@1Jamie 1Jamie released this 16 Aug 02:20

fixed odd issue that arrises with level 19 diglet only have dig as a valid attack move and getting locked into it. now instead inje4cts alterntive if the only valid is dig.
fixed issue that was caused by changes to the icon workings. made adjustments to be more friendly with other mods interacting with them, if they want to do anything we take the back seat now which is good as our icons are just reused in gen icons XD

v1.1.9

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@1Jamie 1Jamie released this 16 Aug 01:32

Fixed softlock with freeze and shadowtag.
Brought freeze up to gen3 parity 1/5 chance to unfreeze and fire attacks melt freeze status
Added XP bar to gen1 to match gen2 blue bar below hp bar.
Fixes to sandattack
added moon stone evo to gen2 to bypass trade requirements
updated xpbar to be removable and when disabled remove itself from the hotloop
updated xpbar to work properly with widescreen.
gen2 kanto gym circuit and their trainers have been also overhauled to have a better level progression
rare candy system added to gen2 with level caps to match the new kanto progression. Expect more kanto work for gen2 soon.
The trainers, trades and special battle circuts have been also overhauled to the improved level curve for gold kanto
added icon assingments in party menu for the gen3 mon in gold.
fixed issue with national/regional toggle causing dex to wipe.

v1.1.8

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@1Jamie 1Jamie released this 15 Aug 20:46

Fixed softlock with freeze and shadowtag.
Brought freeze up to gen3 parity 1/5 chance to unfreeze and fire attacks melt freeze status
Added XP bar to gen1 to match gen2 blue bar below hp bar.
several other small bug fixes (like moon stone evolves stuff right)
also fixed pallet for ray

v1.1.7

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@1Jamie 1Jamie released this 14 Aug 18:18

fixes sign posting for locations on mobile and highdpi displays

v1.1.6

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@1Jamie 1Jamie released this 14 Aug 18:10
  • THIS UPDATE WILL NOT WORK ON ANYTHING LESS THAN 0.1.84! NO EXCEPTIONS
    ultiizes new mod sandboxing and mod dependancy system
  • Move 70+ loose root files into domain-specific subdirectories while preserving loader compatibility:
    • core/: Engine integration, host shims, options (host.lua, gen2_compat.lua, etc.)
    • battle/: AI, move effects, animations, abilities (trainer_ai.lua, abilities.lua, etc.)
    • pokemon/: Data, learnsets, breeding, gender (pokemon_data.lua, breeding.lua, etc.)
    • world/: Encounters, roaming, quests, NPCs (encounters.lua, berry_farm.lua, etc.)
    • items/: Held items, competitive items, pockets (held_items.lua, bag_pockets.lua)
    • ui/: Overlays, DexNav, signposts, level caps (location_signpost.lua, dexnav.lua, etc.)
    • tools/: Data generator scripts (generate_pokemon_mod.py, etc.)
  • Update require paths across main.lua and test suite (tests/)
  • Clean up duplicate facade files from workspace root
  • fixed issues with bind
  • fixed feinted elite swaps not swapping to what the ai wanted
  • added signpost system to tell you when you enter and what you entered
  • updated to support the latest mod systems and grandmas kitchen along with the new manifest system
    If you are not on the latest use the previous release!

v1.1.5

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@1Jamie 1Jamie released this 12 Aug 23:04

fixes to pokedex gen2
fixes randomizer for gen2
makes sure pokedex respects randomizer or restriction and updates dynamically (including dexnav)

v1.1.4

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@1Jamie 1Jamie released this 12 Aug 20:13

fixed several sprites
blocked kanto ascendant (sorry its just not compatible)
fixed randomizer not randomizing and failing silently
added option to do full random no curating
fixed dex in gen1 showing "unknown data"
added party mon page that tells you their abilities in gen2
added additional screen on party mon menu in gold so you can see held item,
ability and gender on it
fixed mod crash when trying to load up on a pre gold update version of
the game.
fixed bug that your dex reveal entries for national would not be
restored if you swapped from national to kanto in gen1 and back.

v1.1.3

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@1Jamie 1Jamie released this 12 Aug 15:02

fixed crash in gen1 with addition of the 151 mode
fixed cyndaquil sprite

v1.1.2

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@1Jamie 1Jamie released this 12 Aug 05:24

fixed a few move mappings
added toggle for additional mon out of gen
added berry farm to gen2
updated berries to properly handle gen2
fixed gates for berry unlocks to use gen2 gates
made rosters adjust if set to kanto-only
fixed ecounter tables across all of johto, kanto in gen2

v1.1.1

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@1Jamie 1Jamie released this 12 Aug 01:12

Some fixes to ai in gold
added ability to added legendaries into both gens randomizer
gold randomizer option now properly wired and working
few hardening in the gold branches of code too.