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fix(engine): client hard unload zones outside of the loading lines#1351

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Pazaz merged 1 commit into
2004Scape:mainfrom
ultraviolet-jordan:fix/zones5
Feb 23, 2025
Merged

fix(engine): client hard unload zones outside of the loading lines#1351
Pazaz merged 1 commit into
2004Scape:mainfrom
ultraviolet-jordan:fix/zones5

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@ultraviolet-jordan ultraviolet-jordan commented Feb 23, 2025

This is not what OSRS does today but it seems like this is the only way for us... This will force the client to unload the zones already in view, but are outside of the loading lines, before rebuild_normal, which unlinks all the temp locs, and then we perform normal zone events....

@Pazaz Pazaz merged commit cf927dd into 2004Scape:main Feb 23, 2025
Pazaz added a commit that referenced this pull request Feb 28, 2025
## Content Changes

### Features

* #1362
* #1379
* #1380
* #1372

### Fixes

* #1347
* #1350
* #1357
* #1361
* #1363
* #1364
* #1366
* #1368
* #1370
* #1373
* #1375
* #1376
* #1377
* #1385
* #1387
* #1389

## Engine Changes

### Features

* #1349
* #1352
* #1353
* #1360

### Fixes

* #1348
* #1351
* #1358
* #1359
* #1365
* #1367
* #1369
* #1371
* #1374
* #1381
* #1386
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2 participants