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fix(content): handle special npc's better in combat, and other combat refactors#1385

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Pazaz merged 8 commits into
2004Scape:mainfrom
tannerdino:fix/magecan
Feb 28, 2025
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fix(content): handle special npc's better in combat, and other combat refactors#1385
Pazaz merged 8 commits into
2004Scape:mainfrom
tannerdino:fix/magecan

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@tannerdino
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  • refactors some combat scripts
  • remove custom opnpc2 and apnpc2 triggers for count draynor and delrith. Move these to ~npc_is_attackable to allow p_aprange calculations to run.
  • removes 0 hp check for magic and cannoning (these dont exist in osrs!)
  • adds cannon quest req to place cannons
  • heal black knight titan and sir mordred from their death instead of being attacked at 0 hp
  • shadow spiders drain prayer when they retaliate
  • reset autocast when out of runes, if trying to attack with your autocast spell (matches osrs)
  • move garlic behavior to count count draynor's attack script and retaliate script

@Pazaz Pazaz merged commit 0948b65 into 2004Scape:main Feb 28, 2025
Pazaz added a commit that referenced this pull request Feb 28, 2025
## Content Changes

### Features

* #1362
* #1379
* #1380
* #1372

### Fixes

* #1347
* #1350
* #1357
* #1361
* #1363
* #1364
* #1366
* #1368
* #1370
* #1373
* #1375
* #1376
* #1377
* #1385
* #1387
* #1389

## Engine Changes

### Features

* #1349
* #1352
* #1353
* #1360

### Fixes

* #1348
* #1351
* #1358
* #1359
* #1365
* #1367
* #1369
* #1371
* #1374
* #1381
* #1386
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2 participants