QuestionableBalance 1.9.0
Changes:
-Increased Yield of Electric Power to 3 of each yield. Made the Electric Company give power to all cities
-Changed Volunteer Army to spawn an era appropriate melee unit rather than Forrign Legions
-Civilian Units can now immediatly move after they are purchased
-Guilds now provide 3 slots for great works respective to the guild. Theming bonuses require great work from your civ form consecutive eras
-AI can now initiate Diplomacy options during a multiplayer game much like they can during singleplayer. Join wars, and warnings such as units near borders are now possible during multiplayer
-City States will now gift major civs things based on their type.
-If two or more alled city states that are at war with eachother, will declair peace with eachother provided they have the same ally
-You can now upgrade units within the borders of militaristic allied city states.
-When rushing a production with gold, the cost will be reduced based on production towards that building
-City States that are either bought with a great merchant of Venice or diplomatic marrage will keep their unique luxuries.
-If you discover a technology via ancient ruin that you have already partly researched, you will be refunded a portion of the cost.
-Anti Air units will now get promotions revelvent to combating aircraft, rather than shock and drill.
-A notification will appear when a city you own exits resistance
-You can now choose where a cultural border will expand to, rather than it being random
-You can now cancel an active trade route. Internal routes are canceled immedialty. International ones will cancel once the trade unit returns to your city.
-There is a new UI element showing what wonders have been built or not as well as the tech required for each wonder
-City states should be given a more diverse set of luxury resources on any given vanilla map.
-Vanilla maps should generate more varied and interresting rivers
-The small landmasses generated by scrips such as small continets and islands map scripts should be much better and varied
-Custom maps with fixed spawns for anceint ruins will have randomized anceint ruin rewards.
-Mausoleum of Halicarnassus now gives +2 Culture from Marble and Stone
-Pyramids now grant the mobility promotion to workers
-Statue of Zeus now grants A free great general and increased the city combat modifier to +30%
-Stonehenge now grants +5 Culture instead of +1 and also grants a one time faith bonus equal to 1/2 the amount needed for the next prophet
-Temple of Artimas ranged unit production multiply increased to +20%
-Terracotta Army now creates a copy of each medieval and earlier era unit that is built.
-Great Wall now creates a free wall in all cities and all walls provide +2 culture
-Colossus now gives +1 culture from water tiles in the city
-Hagia Sophia no longer spawns a great prophet. Now whenever a great prophet is born, an extra one is created.
-Chichen Itza now provides +1 Production and Culture from Jungle tiles.
-Notre Dame now has 2 slots for great works of art
-Globe Theatre no longer spawns a great writer. Now whenever a great writer is born, an extra one is created.
-Louvre no longer spawns a great artist. Now whenever a great artist is born, an extra one is created.
-Taj Mahal no longer gives a free golden age. Now grants golden age points whenever a great person is born
-Uffizi now gives +25% culture in the city it is built
-Red Fort now provides a free great scientist
-Big Ben purchase price reduction reduced to 10%. Also Whenever a great merchant is born, an extra one is created
-Broadway no longer spawns a great musician. Now whenever a great musician is born, an extra one is created.
-Pentagon now spawns an additional free great admiral or ganeral whenever one is born.
-HST now spawns an additonal free great scientist whenever one is born.
-Parthenon now gives an extra trade route for every 2 great work of art in the empire (max 5)
-For every wonder that a player has built in a city, additional wonders in that city will suffer a -5% production penalty
Bug Fixes:
-Fixed Several Spelling mistakes
-Fixed Carvels not upgrading into Privateers
-Fixed Gallaus obsoleting at Navigation instead of Warships
-Fixed Covert actions not giving 2 spys
-Fixed a vanilla issue with Temple of Artimas stating it gave 10% Growth, when in reality it gives 10% extra food.