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v0.10.0-dev.1 (dev release)

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@github-actions github-actions released this 15 Oct 11:35
· 10 commits to main since this release

A dev release: a test build on the way to v0.10.0, for trying what's next early. It can have bugs. If you'd rather wait, stay on v0.9.0: its launcher doesn't offer dev releases.

The Dragon Age: Origins (Xbox 360) recompilation. You need your own copy of the game as an Xbox 360 disc image (title 454108C0). This download contains no game code or data; the installer builds the game from your ISO on your PC.

Install or update (Windows)

  • Download DAORecomp.exe below, run it and pick your install folder (or a new one). It isn't code-signed, so Windows may warn: More info → Run anyway. An update only rebuilds what changed, and your saves, settings and mods are kept.
  • Launchers up to v0.9.0 don't offer dev releases, so this one is installed by hand. From here on, the launcher offers the next dev releases, and the next release, by itself.
  • DAORecomp-Installer.exe is the same file under its old name, for launchers before v0.5.2.

New

  • Update channels (Configure → Advanced → Update channel): Release offers releases only; Dev offers dev releases like this one too. An install made from a dev release starts on Dev. To go back, choose Release: the launcher then waits for the next release (v0.10.0) rather than going back to an older one.
  • START menu rows: Photo Mode and Cheats now have rows of their own in the game's START menu (Photo Mode below Achievements), without replacing any of the game's own.
  • Frame rate guard for neural rendering: Ease off neural rendering to hold the frame rate (on by default, in the launcher and in Options → Graphics) fades the network out while the GPU can't hold the frame rate with it, and back in when there's room again. It measures the GPU's time a frame, so it does nothing when something else holds the frames back, or with the frame rate unlimited.

Fixed

  • Motion vectors no longer crash under Wine/Proton (vkd3d-proton): stream output is unbound with an empty view instead of none. Thanks to @lvaskys (#1).