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v1.1.0

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@AFreoN AFreoN released this 25 Jun 10:01

Object Snapper 1.1.0

This release focuses on snapping correctness. No new features — existing behavior is now reliable across more object setups.

Fixed

  • Rotation-aware surface snapping — surface alignment now projects the object's bounds onto the snap direction, so rotated and off-center-pivot objects rest flush instead of leaving gaps or overlapping.
  • Collider-only objects — snapping, center alignment, and preview gizmos now fall back to Collider bounds when an object has no Renderer.
  • Self-hit prevention — an object can no longer snap to its own colliders (or those of its children).
  • Pivot alignment — now uses the hit object's root transform instead of a possible child collider.

Changed

  • Classes are wrapped in an ObjectSnapperTool namespace to avoid global-scope collisions when imported as a package.
  • Removed dead code and unused imports.

Install

Unity Package Manager -> Add package from git URL:
```
https://github.com/AFreoN/object-snapper.git
```