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FFmpeg Forge v1.1.1
β¨ New
- π RTX Video Super Resolution: AI upscaling and compression-artifact clean-up, with quality 1β4 (Low β Ultra) and an upscale factor of Γ2, Γ3 or Γ4.
- π RTX TrueHDR: converts SDR to HDR10 with contrast, saturation, middle gray and peak brightness (nits). Output is 10-bit with BT.2020 / PQ metadata.
- π§ DLSS Super Resolution (NVIDIA NGX AI): offers DLAA, Quality (Γ1.5), Balanced (Γ1.72), Performance (Γ2) and Ultra Performance (Γ3).
- βοΈ Three engines, picked automatically:
- NVIDIA driver (built-in):
ForgeRTX.exedrives RTX Video through the D3D11 video processor and NVIDIA's driver extensions, the way Chrome, VLC and mpv do. It works out of the box on RTX GPUs. Turn on RTX Video Enhancement in the NVIDIA App. - FFmpeg with NVIDIA RTX Video filters (
vsr_cuda/vsr_drv_cuda,truehdr_cuda/truehdr_drv_cuda,isr_cuda,dlpp_drv_cuda). The All β¦ parameters buttons open every real option of these filters in the visual editor. - RTXVideoProcessor.exe, built on the official NVIDIA RTX Video SDK. It handles VSR Γ2 and TrueHDR with NVENC encoding. Drop it in
C:\FFmpeg\bin\or use Locate RTXVideoProcessor.exeβ¦.
- NVIDIA driver (built-in):
- π Scale (Γchelle): game-style upscalers for video and images.
- The types are AMD FSR 1, NVIDIA NIS, Snapdragon GSR, Anime4K, xBR, hqx, Integer, Nearest, Sharp bilinear, BCAS, EWA Lanczos Sharp, Lanczos, Bicubic and Spline.
- Sharpness is 100 % by default, and Optimized (GPU via libplacebo / Vulkan) is ticked by default.
- The FSR, NIS and SGSR shaders are ports of the official open-source SDKs and are embedded in the .exe. They need a full FFmpeg build (libplacebo).
- π Dolby Atmos & DTS:X channel layouts: 5.1.2, 5.1.4, 7.1.2, 7.1.4, 7.1.6, 9.1.6, 9.1.4 (DTS:X Pro) and 22.2, available in Audio settings β Channels. These are written as discrete channel beds, up to 24 channels in PCM 24-bit or Opus.
- ποΈ Automatic immersive upmix: picking 7.1.6, 9.1.6 or another immersive layout builds a real multichannel mix from stereo.
- The lead vocal or dialogue moves to the center speaker, closer to you.
- Instruments keep their position across front, wides and sides.
- Bass and kick drum feed the LFE.
- Reverb, room, cymbals and air fill the wides and height speakers.
- Four styles are available: Auto, Music, Cinema and Live concert. A compatible codec (PCM 24-bit or Opus) is picked automatically.
- π§ Atmos / DTS:X passthrough: keeps an existing TrueHD Atmos, E-AC-3 JOC or DTS:X track bit-for-bit. FFmpeg itself cannot encode Atmos objects or DTS:X metadata.
- π‘οΈ Clear errors. The app tells you when no RTX engine is available. It also warns when TrueHDR is combined with an 8-bit codec such as H.264.
π Requirements for RTX features
- An NVIDIA RTX GPU and a recent NVIDIA driver
- RTX Video Enhancement (Super Resolution / HDR) turned on in the NVIDIA App. The built-in engine needs nothing else.
- DLSS Super Resolution needs an FFmpeg build with NVIDIA's NGX filters. Otherwise it is skipped and RTX VSR is used instead.
- TrueHDR needs a 10-bit codec: H.265, AV1, VP9, ProRes or DNxHR HQX.
Everything from v1.0
You still get every output format and encoder of your FFmpeg build, all Apple ProRes and Avid DNxHR profiles, unlimited custom resolution, 500+ FFmpeg filters with a visual editor and presets, and batch drag & drop.
π¦ Installation
- Put
ffmpeg.exeandffprobe.exeinC:\FFmpeg\bin\. A full build is recommended. - Extract
FFmpegForge.rarintoC:\FFmpeg\. - Run
FFmpegForge.exe.
β οΈ The executable is not code-signed. If SmartScreen warns you, click More info β Run anyway.