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v1.0.0-beta.19
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Aether 1.0.0-beta.19
New: My Servers extension (official)
Pick an instance and jump straight into the game.
- Servers tab - your saved servers with live status (MOTD, players, ping).
Hit Play to launch and auto-connect. - Worlds tab - your singleplayer worlds with last-played dates. Hit
Play to launch directly into the world (Minecraft 1.20+). - Server lists load fast and revisits are instant thanks to concurrent
pinging with per-server timeouts plus smart caching.
New: extension APIs for server & launch features
servers:list/ping/listWithStatus(bulk ping, cached),
servers:manage(create/delete/read/write server files),
servers:process(start/stop/console/EULA, max 2 servers),
saves:list(world metadata),instances:launch(quick-connect).- Aether-SDK 1.2.0 published with full types, permission probes, and a
createIframeBridge()helper that bakes in the correct UI↔backend
messaging rules.
Fixed
- Extension UIs timing out with "Request timed out" due to postMessage
origin/marker mismatches - messaging rules corrected and documented. - Server rows showing
null • offline- bridge structs now expose the
documented lowercase field names. - Restored the truncated Skin Maker backend script.
- Themes, game console (Log4j parsing, scroll, preserved logs), checksum
verification, macOS titlebars/text selection/clipping, dropdown
behaviour, memory labels, and Modrinth instance filtering (see
CHANGELOG for the full list).
For extension developers
See docs/API.md (servers, worlds, quick-launch), docs/SERVER_MANAGER_UI.md
(corrected IPC protocol - read §3 before building a sidebar UI), and the
My Servers source in extensions-src/my-servers/ as a reference implementation.
- Feature/servers api by @wayback09 in #42
Full Changelog: v1.0.0-beta.18...v1.0.0-beta.19