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Perfect Dark VR - v2.1

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@Alex-LeTux Alex-LeTux released this 11 Oct 15:49
· 1 commit to port since this release

Perfect Dark VR - v2.1

New Features & Improvements

  • Added a proper scope for weapons with zoom functionality, based on @MrSco's GoldenEye VR code and adapted for Perfect Dark VR, Credit to @MrSco for the original implementation.
  • Fixed a bug when deploying the CamSpy on Quest Standalone.
  • Improved the method and accuracy of crosshair and laser pointer calculations.

Perfect Dark VR - v2.0

New Features & Improvements

  • New PAL and JPN builds — Added dedicated builds for playing the PAL and JPN ROM versions. (Available to install from GitHub.)
  • Anisotropic filtering — Added a new Anisotropic option to the graphics settings. (Merged from the PC port.)
  • Mipmap & texture improvements — Added mipmap and texture clamping support, along with bot-related fixes. (Merged from the PC port.)
  • Spy gadget rendering on AMD GPUs — Fixed the rendering of the CamSpy, BombSpy, and DrugSpy on AMD graphics cards. (Not confirmed yet — please test and report if you still encounter issues.)