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Setup
You can get the files required for the Anticheat, Loader and MainModule directly from our Github releases.
- Get the Loader Model from our Github releases
- Place the Loader in ServerScriptService
Tip
Placing the Loader in ServerScriptService prevents Exploiters from editting Config Files (which is highly unlikely)
- Go to
Loader > Config > Settingsand enableLoadLocallyor upload the MainModule and replaceMainModulewith the ID if you upload Module
Important
Make sure that LoadLocally is set to false when requiring the MainModule!
- Get the MainModule from our Github releases
- Place the MainModule in ServerScriptService
The Anticheat offers a few settings to configure it, found within the Settings Module are settings related to Detections, Behavior and Development.
If you wish to configure Anticheat Detections to fit your needs, the Data Module within the Loader's Config is essential. This Module gives you the option to configure certian Detections like Humanoid Detection, Noclip Detection and others.
Important
Always test your Settings and Detection changes properly before publishing a version of your Game with the Anticheat!
The Anticheat has a few Settings for Development, found under the "Development" Category, there you can find an Options for a Debug Mode, an option to Load a local Module and the MainModule ID, if you wish to require it.
Caution
Debug Mode WILL disable all Client-side Protections and Players will not be kicked, use for Development or Debug purposes only.
Please check out the Wiki Page on the Anticheat's Detections for the best overview on all Detections the Anticheat has to offer.