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Pyrite

Removes AES and Oodle compression from Fortnite. Tested on Fortnite 17.50

Hard-forked from Cobalt and trimmed down for use as the AES-GCM + Oodle bypass loader paired with the Project-Reboot-3.0 standalone server.

The original Cobalt's SSL bypass / URL redirection / exit-popup hooks (curlhook.h, exithook.h) are kept in the tree but not initialized from dllmain.cpp — Pyrite only installs InitializeAESBypass() and InitializeOodleBypass() so the standalone can see plaintext PacketHandler bunches.

Credits

Cobalt (original loader) - https://github.com/Milxnor/Cobalt
Memcury - https://github.com/kem0x/Memcury
Neonite++ for the signatures and curl hook - https://github.com/PeQuLeaks/NeonitePP-Fixed/tree/1.4

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Allows Fortnite to communicate with a UDP game server over plaintext

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