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Continue? 0.1.1

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@Alexsander720 Alexsander720 released this 11 Oct 07:35
· 5 commits to main since this release

Security and reliability update from a full audit (24 findings fixed, regression tests added).

  • Developer report: Bearer/Basic tokens, SD-card labels, UNC paths, private IPs, SteamID3 and short/odd persona names are now redacted; Steam profile is found correctly when Decky runs as root.
  • Update check: only official GitHub release URLs are accepted, rate-limit/failed checks back off instead of hammering the API, incomplete checksums are never cached.
  • Corrupt saves can no longer hang the backend (bounded save parsing, size limit, no symlinks).
  • Battery: timers pause while a game runs.
  • Fixes: stale HLTB hours from the previous game, YouTube setup locked for a week after one network error, duplicate JSX hooks, background recording queue (latest game wins), atomic cache writes.
  • Defaults for new installs are less intrusive: Steam Home keeps its news/friends block, the controller-layout notice is not hidden; both are switches in the menu.
  • Music: Continue? plays its own theme music unless Game Theme Music is active (setting: auto/theme/continue).