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Undo Tech Rework (v3.14)

Alice Widing edited this page May 8, 2025 · 4 revisions

Features

Undoes most of the changes that were part of the 3.11 Eridanus tech rework/rebalance ʕ•ᴥ•ʔ

Changes include:

  • Empires size effect on tech is brought back to 50% of what the effect on traditions is
  • Research and related jobs have +1 to their base research production
  • The 9 (3 per tech category) techs that give +20% researcher output to their corresponding type are back
  • Research speed increases from the AI techs and the curators no longer increases researcher upkeep and the curators give +10% instead of +5% research speed

To get the full effect, be sure to disable Difficulty Adjusted Tech Costs during world creation.

Compatibility

This mod overwrites the following parts of the following files:

common\defines\00_defines.txt

  • EMPIRE_SIZE_TECH_COST_PENALTY

common\pop_jobs\01_ruler_jobs.txt

  • head_researcher

common\pop_jobs\02_specialist_jobs.txt

  • researcher

common\pop_jobs\04_gestalt_jobs.txt

  • brain_drone
  • calculator

common\pop_jobs\11_astral_planes_jobs.txt

  • astral_researcher
  • astral_drone
  • astral_unit

common\pop_jobs\12_machine_age_jobs.txt

  • nanotech_research_unit
  • nanotech_researcher

common\static_modifiers\03_static_modifiers_leviathans.txt

  • curator_insight

common\technology\00_phys_tech.txt

  • tech_administrative_ai
  • tech_sapient_ai
  • tech_positronic_implants

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