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Config Options (Incomplete)
These options effect a players experience in game.
Name: Base starting points
Option: bnpvbWJpZXM.Config.BaseStartingPoints
Explanation: This is the number of points each player gets at the very beginning of the game.
Name: Base starting weapon (IMPORTANT)
Option: bnpvbWJpZXM.Config.BaseStartingWeapon
Explanation: This is the weapon each player starts with.
Name: Base starting ammo
Option: bnpvbWJpZXM.Config.BaseStartingAmmoAmount
Explanation: This is the ammo each player starts with when they begin the game, or get a weapon on the box.
These options are for the difficulty of the game. It uses math cures to steadily make the game harder, edit these options if you want to make the game harder or easier. With each attribute, it comes in pairs; The base for the curve, and the difficulty. The calculation for the curve is as follows:
X of the Current Round = Y * (Current Round ^ Z)
X = What we're trying to calculate. E.g Health of zombies Y = The base of the curve or the starting number of the curve. E.g Zombies will have 75 health as a base for round 1. Z = The difficulty of the curve. Higher the number, the more it increases every round.
So for example: The health of the zombies on round 2 will be: 75 * (2 ^ 0.6) = 113.68 = 114 (Rounded up)
Wave Curve
Name: Base of Zombie Wave at Round 1
Option: bnpvbWJpZXM.Config.BaseDifficultySpawnRateCurve
Explanation: This is the number of zombies that you would expect on the first wave of a game.
Name: Difficulty of Zombie Wave
Option: bnpvbWJpZXM.Config.DifficultySpawnRateCurve
Explanation: Increasing this number will make the game harder by adding more zombies per round, decreasing this number will make the game easier by making less zombies per round.
Health Curve
Name: Base of the Zombie Healths at Round 1
Option: bnpvbWJpZXM.Config.BaseDifficultyHealthCurve
Explanation: This is the health of the zombies that you would expect on the first wave of a game.
Name: Difficulty of Zombie Health increase per round
Option: bnpvbWJpZXM.Config.DifficultyHealthCurve
Explanation: Increasing this number will make the game harder by adding more health to the zombies per round, decreasing this number will make the game easier by making adding less health to the zombies per round.
Speed Curve
Name: Base of the Zombie's Speed at Round 1
Option: bnpvbWJpZXM.Config.BaseDifficultySpeedCurve
Explanation: This is the speed of the zombies that you would expect on the first wave of a game.
Name: Difficulty of Zombie speed increase per round
Option: bnpvbWJpZXM.Config.DifficultySpeedCurve
Explanation: Increasing this number will make the game harder by making the zombies faster zombies per round, decreasing this number will make the game easier by making adding less speed to the zombies per round.
Name: Simultaneous Zombies
Option:bnpvbWJpZXM.Config.MaxZombiesSim
Explanation: This is the maximum number of zombies that can spawn at one point in time. Increase this if you think the server / players can handle more than 100 zombies rendered at once