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Releases: Andiweli/HaloCE-Android-AAOS

Halo CE 1.0.6

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@Andiweli Andiweli released this 05 Oct 08:10

Upstream Patches

  • Multiplayer: Fixes for player slots, legacy references, and map transitions.
  • Split-screen: Corrected radar and properly positioned split lines.
  • Renderer: More efficient vertex bindings starting with GLES 3.1, with a GLES 3.0 fallback.
  • HUD: Improved sniper scope, corrected displays, and shotgun ammo.
  • Widescreen: Correctly sized menu backgrounds without distorted loading screens.

And in addition...

  • Audio buffer increased to 2048 frames to prevent crackling.

Halo CE 1.0.5

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@Andiweli Andiweli released this 04 Oct 16:24

Audio Hotfix

  • Recording Videos didn't allow recording audio. This is now fixed.

Halo CE 1.0.4

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@Andiweli Andiweli released this 04 Oct 09:24

Weekend Update

  • The rendering pipeline has undergone a major overhaul and should now have resolved additional texture issues (such as missing textures, transparent walls, floors, and ceilings, as well as distorted textures).
  • The in-game overlay menu (accessed by holding down the SELECT button) has been revised and is now available in German, English, French, and Italian (with the possibility of other languages ​​being added). The language is determined by the Android device's system language.
  • Gyroscope-based view control is now available as an optional feature and can be enabled—along with sensitivity settings—via the in-game overlay menu.

Halo CE 1.0.3

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@Andiweli Andiweli released this 02 Oct 17:49
ab2afd2

The in-game volume menu under SETTINGS has been removed; it was more of a hack and was not intended to be implemented that way.
A proper in-game overlay for volume, brightness, and gamma settings can be accessed by holding down the Select button on the controller for 0.5 seconds.

Halo CE 1.0.2

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@Andiweli Andiweli released this 02 Oct 09:46
8cacb2a
  • Fullscreen intro and credits with audio.
  • Localized ISO maps and video support (recognizes maps_fr or maps_de).
  • Correct import path display (see above).
  • Improved fullscreen device detection.
  • Fixed crashes when exiting with B.

Halo CE 1.0.1 RetroTouch Fix

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@Andiweli Andiweli released this 01 Oct 20:13
256bce1
  • RetroTouch controls now in english

Halo CE 1.0 Initial Release

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@github-actions github-actions released this 01 Oct 18:52

Initial Release

  • Added dedicated Android and Android Automotive OS (AAOS) build variants.
  • Integrated RetroTouch controls, automatically hidden when a controller is detected.
  • Added profile-based master, sound effects and music volume controls.
  • Fixed missing walls and corrupted geometry through synchronized GPU buffer uploads.
  • Restored the original 30 FPS mode, eliminating cinematic movement stutter in testing.
  • Improved startup compatibility with safe memory allocation and alternative game-image addresses.
  • Fixed mobile fullscreen and AAOS rendering within the available screen area.
  • Improved AAOS audio buffering to eliminate crackling.
  • Cleaned up menu labels, fonts and navigation; removed visible debug overlays.
  • Added controller Back-to-exit from the main menu and automatic cheat configuration installation.
  • Simplified GitHub releases to Android and AAOS APKs.

Commit: 03b3090

Android: app-mobile-release.apk
AAOS: app-aaos-release.apk