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OpenMW Android 0.50.0

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@Andiweli Andiweli released this 09 Aug 17:16
· 12 commits to main since this release
7f29f48

First release of my porting attempt of OpenMW (Morrowind)

  • Based on the CaveBros OpenMW Android port.
  • Updated to OpenMW 0.50.0 Final.
  • Optimized for Android handhelds, tablets and ChromeOS.
  • Includes ARM64 support and a GLES2/GL4ES rendering backend.
  • Integrated OMWFX post-processing shader suite.
  • Includes WetWorld, RainLens, Godrays, Bloom and enhanced Lens Flare effects.
  • Includes an Android-compatible dynamic shadow system.
  • Custom shadow quality and shadow distance presets.
  • Improved mouse support for ChromeOS and physical mice.
  • Full gamepad/controller support.
  • Configurable on-screen touch controls.
  • Custom resolutions and UI scaling support.
  • Extended Android launcher with direct access to many OpenMW 0.50 settings.
  • Configurable gameplay, visuals, shadows, animations, interface and engine options.
  • Dedicated 20 / 30 / 60 FPS and physics update settings.
  • Support for custom mods, data files, shader presets and environment flags.
  • Android-specific fixes for post-processing, depth textures and GLES2 compatibility.
  • Designed to keep the original OpenMW experience while making it practical on modern Android devices.