3DX Hosting Companion 0.7.0
Experimental Co-Hosting
Important testing notice: Co-Hosting is wholly untested in a real two-user hosting session. This is an experimental first pass and needs detailed feedback before it should be considered reliable.
- Create private Co-Hosting rooms by directly inviting an accepted friend.
- Inviter becomes Host; the friend who accepts becomes Co-Host.
- Temporarily synchronize the Host's Game Host phrases and current turn order.
- Both users can send session phrases through their own local 3DX client.
- Both users can update and send the shared turn order.
- Co-Host phrase data is not saved into their local phrase library.
- Rooms expire and delete their temporary synchronized state after 12 hours.
- Added single-instance protection to prevent false shortcut-conflict warnings.
There are no public rooms, room searches, random joins, room keys, or join codes. Please report connection, synchronization, sending, and turn-order problems.