Skip to content

Journey Outcomes

Aplite36 edited this page Jul 27, 2026 · 1 revision

Journey Outcomes

When a journey ends, the cart is left exactly where it stopped. Nothing is lost and nothing is deleted. The reason is logged so an administrator can tell working as intended from an actual problem.

Reason Meaning
ARRIVED Reached its destination normally
SLACK_EXHAUSTED A loop was detected and stopped, working as intended
BUDGET_EXHAUSTED Long legitimate route; consider raising the budget
STALLED The cart got stuck, or rattled around inside one chunk
DROPPED A cart travelling with others ended up far from them and was accounted for alone
UNGENERATED_CHUNK The track heads into unexplored terrain
LEFT_RAILS The cart derailed

Which ones need action

SLACK_EXHAUSTED is the loop detector doing its job. Seeing it on a loop is the correct outcome, and it is what Verify It Yourself tells you to look for. Seeing it on track you consider legitimate is what progress-slack-chunks is for.

BUDGET_EXHAUSTED means the route was genuinely long rather than circular, and journey-budget-chunks is the setting to raise.

UNGENERATED_CHUNK is a track problem rather than a mod problem: the rails lead somewhere nobody has been. Chunks are not generated to keep a cart moving.

ARRIVED, STALLED, DROPPED and LEFT_RAILS describe what the cart did and need no configuration change.

Both settings mentioned above, and the clamping that applies to them in STRICT mode, are on Configuration.

Clone this wiki locally