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DamageCounter v1.2.0

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@ArcademMan ArcademMan released this 21 Aug 14:27
· 1 commit to master since this release

Per-fight tracking

Every combat encounter is now recorded separately. The new Fights page lists your encounters with map name, date, party members and the enemies you faced; opening one shows a full recap of that single fight: player cards, the complete stats table and the spells each character used during it.

New stats

  • Damage by element: fire, physical, poison, air, water, earth and any type your mods add, both dealt and taken
  • Armour vs vitality: how much of your damage was eaten by armour and how much actually hit vitality (and the same for damage taken)
  • Crowd control: stuns, knockdowns, freezes, charms and more, counted only when they actually land (CC absorbed by armour is not counted)

Interface

  • Group filter buttons on the stats tables: Offense, Defense, Support, Friendly fire, Misc
  • Fights, leaderboard and spells pages now share the same components, so the numbers and the layout stay consistent everywhere

Skill icons are still not bundled (they are Larian assets): drop your extracted icon_assets folder next to the exe, see the README.

The matching mod update is live on the Steam Workshop.

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