Releases: Arcadi4/LitematicaPreview
Releases · Arcadi4/LitematicaPreview
Release list
Litematica Preview v0.3.0
Features
- Enable multithreaded preview generation by default with 4 worker threads when enough logical processors are available. Existing saved settings are preserved. Loading time reduced by about 50%.
- Add a conservative memory scheduling option for multithreaded previews. It is disabled by default; enabling it reduces concurrent mesh work and queued upload batches, which may slow decoding.
- Show the combined host and decoder private working sets during loading. This figure excludes WebView2 and GPU memory.
Improvements
- Start uploading complete geometry batches while later chunks are still being generated. Keep mesh work, host batches, and upload preparation bounded, and discard staged results on cancellation or failure.
- Pack preview data into shared arenas for fewer IPC reads and GPU buffer allocations without changing draw order.
- Keep the optional decoder process-memory limit effective with either scheduling mode.
ToDos
- Add recent-files history.
- Add lighting shader.
How to install
There are two options for you to install, pick the one you prefer:
- A one-click installer (
LitematicaPreview-<version>-win-x64-setup.exe): Installs per-user without requiring administrator privileges. - A portable .zip package (
LitematicaPreview-<version>-win-x64-portable.zip): Download and extract the portable archive and run LitematicaPreview.exe.
Full Changelog: v0.2.0...v0.3.0
Litematica Preview v0.2.0
Features
- Add preview settings for chunk separation and an optional decoder memory limit. The limit is off by default; when enabled, it starts at 2048 MB and accepts values up to 8192 MB.
- Show separate loading progress for decoding, mesh generation, and model upload.
- Display decoder memory while loading and uploaded model-data size in the footer.
Improvements
- Replace the chunk-size selector with a five-stop slider: 16, 32, 64, 128, and 256 blocks per side.
- Reduce peak decoding memory for .litematic previews with fixed-buffer, two-pass streaming and compact block indexing. Peak memory usage dropped by 90%.
- Avoid retaining the full decompressed .litematic document and packed block-state arrays during preview decoding.
ToDos
- Add recent-files history.
- Add lighting shader.
- Continue improving memory use for formats that retain dense decoding paths.
How to install
There are two options for you to install, pick the one you prefer:
- A one-click installer (
LitematicaPreview-<version>-win-x64-setup.exe): Installs per-user without requiring administrator privileges. - A portable .zip package (
LitematicaPreview-<version>-win-x64-portable.zip): Download and extract the portable archive and run LitematicaPreview.exe.
Full Changelog: v0.1.0...v0.2.0
Litematica Preview v0.1.0
Initial release of Litematica Preview — an offline Minecraft schematic and structure viewer for Windows x64.
Highlights
- Supports
.litematic,.schem,.schematic,.nbt,.snbt,.mcstructure, and.nusnformats - Fast offline rendering powered by WebGL 2 and Nucleation
- Distributed as both an installer (
.exe) and a portable zip package
ToDos
- Decrease memory usage when decoding schematic and structure
- Make memory limit a changeable option
- Support "history files" feature
- Add lightning shader
How to install
There are two options for you to install, pick the one you prefer:
- A one-click installer (
LitematicaPreview-<version>-win-x64-setup.exe): Installs per-user without requiring administrator privileges. - A portable .zip package (
LitematicaPreview-<version>-win-x64-portable.zip): Download and extract the portable archive and run LitematicaPreview.exe.
Full Changelog: https://github.com/Arcadi4/LitematicaPreview/commits/v0.1.0