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Litematica Preview v0.3.0

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@github-actions github-actions released this 25 Sep 11:57
· 36 commits to main since this release

Features

  • Enable multithreaded preview generation by default with 4 worker threads when enough logical processors are available. Existing saved settings are preserved. Loading time reduced by about 50%.
  • Add a conservative memory scheduling option for multithreaded previews. It is disabled by default; enabling it reduces concurrent mesh work and queued upload batches, which may slow decoding.
  • Show the combined host and decoder private working sets during loading. This figure excludes WebView2 and GPU memory.

Improvements

  • Start uploading complete geometry batches while later chunks are still being generated. Keep mesh work, host batches, and upload preparation bounded, and discard staged results on cancellation or failure.
  • Pack preview data into shared arenas for fewer IPC reads and GPU buffer allocations without changing draw order.
  • Keep the optional decoder process-memory limit effective with either scheduling mode.

ToDos

  • Add recent-files history.
  • Add lighting shader.

How to install

There are two options for you to install, pick the one you prefer:

  • A one-click installer (LitematicaPreview-<version>-win-x64-setup.exe): Installs per-user without requiring administrator privileges.
  • A portable .zip package (LitematicaPreview-<version>-win-x64-portable.zip): Download and extract the portable archive and run LitematicaPreview.exe.

Full Changelog: v0.2.0...v0.3.0