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Getting Started
- Node.js 20+
- A browser with WebGL2 — any current Chrome, Edge, Firefox or Safari
No database, no API keys, no .env file. It's a client-side game.
git clone https://github.com/ArdaDDemir/luminareef.git
cd luminareef
npm install
npm run devOpen the printed URL — usually http://localhost:3000.
Use a visible browser tab. The scene is driven by
requestAnimationFrame, which browsers pause for hidden or backgrounded tabs. A minimised window or a headless preview pane shows a blank canvas. That's the browser, not a bug.
npm run build # production build
npm start # serve the build| Command | What it does |
|---|---|
npm run dev |
Dev server with hot reload |
npm run build |
Production build |
npm start |
Serve the production build |
npm run lint |
ESLint |
npm run typecheck |
tsc --noEmit |
npm run perf |
Measure fps against a running dev server — see Performance |
npm run shots |
Regenerate the README screenshots |
perf and shots drive a real browser via Playwright and expect a dev server
to already be running. Next refuses to start a second dev server in the same
directory, so start one yourself first:
npm run dev # terminal 1
npm run perf # terminal 2It's a static-friendly Next app with no backend, so anywhere that runs Next works. Vercel needs no configuration:
npx vercelNetlify, Render, Railway, Cloudflare Pages and a plain npm run build && npm start
on any Node host all work the same way. There is nothing to configure because
there is nothing to connect to.
Blank canvas. The tab is hidden or backgrounded — see the note above. If the
tab is visible, check chrome://gpu for a blocklisted GPU.
"Another next dev server is already running." Exactly what it says. Next 16 allows one per directory; the error prints the PID to kill.
It runs, but it drags. The scene should promote itself to full quality only if your device can hold it. If it feels heavy anyway, see Performance — and please open an issue with your GPU, it's useful data.
More in the FAQ.
Playing
Building
Repository