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QVGE 0.7.0

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@ArsMasiuk ArsMasiuk released this 26 Jun 13:53

Major Release - 0.7.0

New features/improvements:

  • added "Select" main menu item
  • added actions to toggle active selection, select only nodes or only edges (#134)
  • added font combo box (#135)
  • added action to clear nodes & edges appearance to defaults
  • added default context menu to the label editor (#146)
  • added editable label positions (#41) - works only for nodes
  • pressing Ctrl while dropping node on node does not merge them (#177) - works only for nodes

Bugfixes:

  • fixed memory leak on importing some GraphViz (gv) files (#182: partially)
  • fixed building with OGDF support (#130, #139)
  • fixed import of multiline labels from DOT (#141)
  • fixed DOT: shape="box" not recognized (#140) - thanks to casiosmu for fixing this!
  • fixed crash after exporting to SVG and reopening the document (#145)
  • fixed various typos and export to GraphML (#147) - thanks to luzpaz!
  • fixed crash if DOT file has HTML labels (#131)
  • fixed opening node editor after double click (#136)
  • fixed improper selection behavior after finishing of label editing
  • fixed label font update while editing
  • fixed snap after dropping node(s) on the field/another node (#158)
  • fixed undo/redo behavior for some scene options (#159)

Windows:

  • 64-bit setup based on MSVC 2022 / Qt 5.15.16

Linux:

  • some setup issues fixed (#132, #133)
  • license info updated (#151) - thanks to tieugene!

MacOS:

  • added support of Clang compiler (#144) - thanks to fabian-z!

Internal changes:

  • qvge renamed to qvgelib and qvgeapp renamed to qvge
  • common UI classes left in commonui, while qvge-related UI classes moved to qvgeui

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