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1.0.7

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@Aryx3D Aryx3D released this 18 Aug 21:07
1755c24
  • Added MRM-S4 Broadsword, a medium range IR missile with good flare resistance
  • Added IRM-S5 Gladius, a short range, crazy TVC IR missile
  • Remodelled AGR-37 Jester (it's bigger now)
  • Rebalanced AGR-37 (Added motor speed gate to stop it from doing mach 5)
  • Improved seeker and ABM logic on R-100N Zenith, will now go full Hit-To-Kill at side-on targets.
  • Added attitude control motors to the R-100N Zenith to improve high altitude performance
  • Adjusted Starfall HSM guidance parameters to be better against moving targets (Previously, I had it set to reject datalink updates on terminal to make it less effective against ships but people hated that) [Still requires constant datalink track of the target!]
  • Increased flare count on the AGM-111 Nemesis from 8 to 16
  • Adjusted cost gates on Zenith so it can now intercept all nukes, Piledriver (non-nuclear)
  • Made the AGM-111 Nemesis the same cost as a non-nuclear Piledriver (8M) given it has a similar hit percentage
  • Drop tanks now instantly destroy themselves on impact with water or terrain rather than existing forever.