You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This commit was created on GitHub.com and signed with GitHub’s verified signature.
Added MRM-S4 Broadsword, a medium range IR missile with good flare resistance
Added IRM-S5 Gladius, a short range, crazy TVC IR missile
Remodelled AGR-37 Jester (it's bigger now)
Rebalanced AGR-37 (Added motor speed gate to stop it from doing mach 5)
Improved seeker and ABM logic on R-100N Zenith, will now go full Hit-To-Kill at side-on targets.
Added attitude control motors to the R-100N Zenith to improve high altitude performance
Adjusted Starfall HSM guidance parameters to be better against moving targets (Previously, I had it set to reject datalink updates on terminal to make it less effective against ships but people hated that) [Still requires constant datalink track of the target!]
Increased flare count on the AGM-111 Nemesis from 8 to 16
Adjusted cost gates on Zenith so it can now intercept all nukes, Piledriver (non-nuclear)
Made the AGM-111 Nemesis the same cost as a non-nuclear Piledriver (8M) given it has a similar hit percentage
Drop tanks now instantly destroy themselves on impact with water or terrain rather than existing forever.