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Added optional soft-compat with EasyAnvils and TooltipFix
Added:
Renamed the project to WandererZ (formerly LevelZ) — new title branding, with Jobs and RPG Difficulty still fully integrated
New player-facing and developer wiki documentation reflecting the WandererZ branding
Added a dedicated "Datapack Creation" developer wiki page covering core, Jobs, and RPG Difficulty datapacks (moved out of the README)
Changed:
Breaking: mod ID changed from levelz to wandererz — the jar filename, Java package (net.levelz → net.wandererz), config file (levelz.json5 → wandererz.json5), and resource namespaces (assets/levelz, data/levelz → assets/wandererz, data/wandererz) all changed accordingly
Existing worlds/datapacks referencing the levelz namespace must be updated to wandererz (see the wiki's Datapack Creation page)
Simplified the README to a features overview; detailed datapack creation docs moved to the wiki
1.6.0
Added:
Integrated RpgDifficulty directly into LevelZ (distance/time/height based mob strengthening, boss scaling, special zombies, extra XP/loot), no separate download required anymore
RpgDifficulty's mob difficulty scaling now always uses LevelZ player levels instead of the optional compatibility path
Added a third mod menu button to choose the RPG Difficulty config screen
Changed:
Bumped Fabric Loader and Fabric API to newer compatible versions
Bumped Fabric Loom and the Gradle wrapper to versions compatible with RpgDifficulty's dependencies
1.5.0
Added:
Integrated JobsAddon directly into LevelZ (Miner, Farmer, Lumberjack, Fisher, Builder, Brewer, Smither and Warrior jobs), no separate download required anymore
Added a mod menu screen to choose between the LevelZ and Jobs config screens
Changed:
Bumped Fabric Loader, Fabric API and Cloth Config to newer compatible versions