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Releases: Atlasroar/WandererZ

WandererZ v2.6.0

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@Atlasroar Atlasroar released this 03 Oct 18:40
91f7f93

Changed

  • All mod config files now live under a dedicated config/WandererZ/ subfolder instead of being scattered directly in config/ (e.g. config/WandererZ/wandererz.json5, config/WandererZ/jobsaddon.json5, config/WandererZ/rpgdifficulty.json, config/WandererZ/tiered.json5, config/WandererZ/partyaddon.json5, config/WandererZ/spoiledz.json5).
  • Existing legacy config files (e.g. config/wandererz.json5) are automatically migrated into config/WandererZ/ the first time you launch with this version — your settings are preserved, no manual action needed.

WandererZ v2.5.1

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@Atlasroar Atlasroar released this 03 Oct 18:22
787678e

Added

Optional Food Spoilage datapack compat for 8 farming/cooking mods (no hard dependency, safe if not installed):

  • Farmer's Delight Refabricated — raw/cooked dishes spoil; Smoked Ham exempt
  • HerbalBrews — fresh herbs/brewed tea & coffee spoil; dried teas exempt
  • Vinery — fresh grapes/cherries/juices spoil; wines/ciders/mead exempt
  • Meadow — fresh cheeses, milk, buffalo meat spoil
  • FarmAndCharm — fresh produce/dishes spoil; flour, yeast, barley, oat exempt
  • Bakery — fresh baked goods spoil; jams exempt
  • Candlelight — fine-dining dishes spoil
  • Brewery — snacks/dishes and raw hops spoil; beers/whiskeys/dark brew exempt

WandererZ v2.5.0

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@Atlasroar Atlasroar released this 03 Oct 17:29
619f075

Changed

  • Fully spoiled food (0% freshness) now turns into Rotten Flesh instead of a spoiled variant of itself
  • Food Spoilage negative effects (Poison/Nausea) now only apply at 25% freshness or less, and are fixed/static instead of chance-based
  • Each merged integration (JobsAddon, RpgDifficulty, Tiered, PartyAddon, SpoiledZ) can now be individually enabled/disabled from the WandererZ config's new Integrations tab (requires restart)

Removed

  • Removed the now-unused effectChance Food Spoilage config option

v2.4.1

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@Atlasroar Atlasroar released this 03 Oct 17:05
c8d45c8

Fixed

  • Fixed a server crash (NullPointerException in ServerWorldMixin) on world load when Serene Seasons (without Fabric Seasons) was the installed season provider, caused by an operator-precedence bug in the season-change check introduced in v2.4.0 (#9).

Full Changelog: v2.4.0...v2.4.1

WandererZ v2.4.0

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@Atlasroar Atlasroar released this 03 Oct 17:00
9a1ea97

Added

  • Added support for Serene Seasons as an alternative season provider for the Food Spoilage system (alongside Fabric Seasons) - either one works, picked automatically at startup (Fabric Seasons preferred if both are installed)

Changed

  • Spoilage timing now degrades gracefully instead of crashing if neither Fabric Seasons nor Serene Seasons is installed (spoilage is simply disabled, with a startup warning logged)

Dependencies

  • Loosened Fabric Seasons from a required dependency to an optional one (suggests), now that Serene Seasons is a valid alternative
  • Added optional soft-compat with Serene Seasons and its required GlitchCore library (accessed via reflection, since Serene Seasons' Fabric API is compiled against Mojang's official mappings rather than Yarn)

See CHANGELOG.md for full history.

WandererZ v2.3.0

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@Atlasroar Atlasroar released this 03 Oct 16:47
bf1ce4c

v2.3.0 - Food Spoilage (SpoiledZ)

Integrates Globox1997's SpoiledZ directly into WandererZ as a seasons-based food spoilage system — no separate download required anymore.

Added

  • Food Spoilage system: items spoil over time with cake, furnace/campfire/crafting-result, ground-item, and container tracking
  • Sixth Mod Menu chooser button for the Food Spoilage config screen
  • New Player/Developer wiki pages for Food Spoilage

Dependencies

  • Requires Fabric Seasons to be installed separately
  • Bundles Capsaicin directly in the jar (no separate install needed)
  • Optional soft-compat with Expanded Delight and Vinery (Farmer's Delight already supported)

See the CHANGELOG and wiki for full details.

WandererZ 2.2.0

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@Atlasroar Atlasroar released this 03 Oct 16:37
b97765e

Added

  • Integrated PartyAddon directly into WandererZ (player parties/groups, invite/join/leave/kick, shared vanilla and WandererZ XP distribution among group members, group HUD), no separate download required anymore
  • Added a fifth mod menu button to choose the Party config screen
  • Added /party join and /party leave commands
  • Added a Player/Developer PartyAddon wiki page

Changed

  • PartyAddon's shared XP distribution now always uses WandererZ player experience instead of the optional compatibility path

Dependencies

  • Added optional soft-compat with Clumps (clumped XP orb sharing) and Xaero's World Map (group member map markers)

See the CHANGELOG for full history.

WandererZ v2.1.1 - Mod Menu Support

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@Atlasroar Atlasroar released this 03 Oct 16:22
7d3a353

Explicit Mod Menu support: declared as a suggests dependency, bumped to the latest 1.20.1-compatible release (7.2.2), and documented in the README. See CHANGELOG.md for full details.

WandererZ v2.1.0 - Tiered Integration

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@Atlasroar Atlasroar released this 03 Oct 16:09
4d2ef39

2.1.0

Added:

  • Integrated Tiered directly into WandererZ (random item rarity tiers with bonus attributes, anvil reforging, Smithing-skill/Luck-weighted reroll odds, tooltip tier borders), no separate download required anymore
  • Added a fourth mod menu button to choose the Tiered config screen
  • Added /tiered tier and /tiered untier commands
  • Added a "Tiered datapacks" section to the Datapack Creation developer wiki page, plus new Player/Developer Tiered wiki pages

Changed:

  • Tiered's Smithing-skill-weighted reforge bonus now always uses WandererZ player skills instead of the optional compatibility path
  • Bumped Fabric Loom and added the maven.willbl.dev Maven repository (required to resolve the AutoTag dependency)

Dependencies:

  • Added a required separate dependency on AutoTag
  • Bundled Reach Entity Attributes directly into the jar (no separate install needed)
  • Added optional soft-compat with EasyAnvils and TooltipFix

Added:

  • Renamed the project to WandererZ (formerly LevelZ) — new title branding, with Jobs and RPG Difficulty still fully integrated
  • New player-facing and developer wiki documentation reflecting the WandererZ branding
  • Added a dedicated "Datapack Creation" developer wiki page covering core, Jobs, and RPG Difficulty datapacks (moved out of the README)

Changed:

  • Breaking: mod ID changed from levelz to wandererz — the jar filename, Java package (net.levelz → net.wandererz), config file (levelz.json5 → wandererz.json5), and resource namespaces (assets/levelz, data/levelz → assets/wandererz, data/wandererz) all changed accordingly
  • Existing worlds/datapacks referencing the levelz namespace must be updated to wandererz (see the wiki's Datapack Creation page)
  • Simplified the README to a features overview; detailed datapack creation docs moved to the wiki

1.6.0

Added:

  • Integrated RpgDifficulty directly into LevelZ (distance/time/height based mob strengthening, boss scaling, special zombies, extra XP/loot), no separate download required anymore
  • RpgDifficulty's mob difficulty scaling now always uses LevelZ player levels instead of the optional compatibility path
  • Added a third mod menu button to choose the RPG Difficulty config screen

Changed:

  • Bumped Fabric Loader and Fabric API to newer compatible versions
  • Bumped Fabric Loom and the Gradle wrapper to versions compatible with RpgDifficulty's dependencies

1.5.0

Added:

  • Integrated JobsAddon directly into LevelZ (Miner, Farmer, Lumberjack, Fisher, Builder, Brewer, Smither and Warrior jobs), no separate download required anymore
  • Added a mod menu screen to choose between the LevelZ and Jobs config screens

Changed:

  • Bumped Fabric Loader, Fabric API and Cloth Config to newer compatible versions

WandererZ v2.0.0

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@Atlasroar Atlasroar released this 03 Oct 15:53
d54ae23

WandererZ v2.0.0

Breaking change: LevelZ has been renamed to WandererZ. This is a full internal rename, not just
display branding:

  • Fabric mod id: levelz → wandererz
  • Java package: net.levelz → net.wandererz
  • Resource namespaces: assets/levelz, data/levelz → assets/wandererz, data/wandererz
  • Config file: levelz.json5 → wandererz.json5
  • Advancement criteria: levelz:level / levelz:skill → wandererz:level / wandererz:skill

Existing worlds and datapacks using the levelz namespace will need to be migrated manually (rename
data/levelz/... folders to data/wandererz/..., update advancement criterion triggers, and reconfigure
wandererz.json5 from your old levelz.json5 if upgrading an existing world).

Jobs (formerly JobsAddon) and RPG Difficulty remain fully bundled in this single jar — no separate addon
downloads needed, same as v1.5.0/v1.6.0.

What's new

  • New "WandererZ" branding, including a title banner in the README
  • README rewritten with a features overview; full datapack creation documentation (for the core mod, Jobs,
    and RPG Difficulty) moved to the wiki
  • Added a missing RPG Difficulty option to the bug/feature issue templates

See CHANGELOG.md for full details.