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Changed
Fully spoiled food (0% freshness) now turns into Rotten Flesh instead of a spoiled variant of itself
Food Spoilage negative effects (Poison/Nausea) now only apply at 25% freshness or less, and are fixed/static instead of chance-based
Each merged integration (JobsAddon, RpgDifficulty, Tiered, PartyAddon, SpoiledZ) can now be individually enabled/disabled from the WandererZ config's new Integrations tab (requires restart)
Removed
Removed the now-unused effectChance Food Spoilage config option