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Releases: AugustePaccapelo/TweenCore
Release list
TweeCore V1.0
TweenCoreComponents have now a Name property.
Fix TweenManager trying to instantiate while the game is closing.
Fix stop order of tween properties (now last added is the last to stop).
When destroying a tween compoenent, it stop it's connected tween.
TweenCore V0.9
Fix OutIn ease.
Can give an incrementation instead of an final value if needed.
TweenCore V0.8
Updated the ReadMe.
Adds:
- Reworked editor to hide useless fields depending on the configurations
- Type & Ease can now be a ANimationCurve
- To tween an object via editor, you ow need to give the game object, then select the wanted component and then the property. This allow now for any object to tween any objects.
Fixs:
- Don't destroy on unload where not applying for components
- When using SetToFInalVal, use the given Ease & Type. For normal animations will not change, but if you use a custom curve that don't finish at the final value, it could cause unexpeted behaviors.
- Fix the ease OutIn formula.
TweenCore V0.7
Change all classes names to include Core, if you used previous version, you will need to change your code.
Added mutliples getters to know the states of tweens.
Update TweenCore OnStart, OnUdpate and on Finish to give the concerned tween.
When stoping tweens, can choose to set to the final value or not.
Fixed the loop mode.
TweenCore V0.6.1
Fix an issue where collasping an property the last object known where lost
Added security if in reflexion mode the object to tween is null
Updated the folder name to TweenCore
Small changes to the documentation
TweenCore V0.6
New name for the package ! TweenCore
Fix a critical issue with starting of properties.
Added a delay field to the properties in editor.
CustomTweens V0.5
Added missings unity events (Update, UpdateValue, LoopFinish)
Added possibility to not destroy tweens when the scene is unloaded
Fixed some bugs
CustomTweens V0.4
Added Loop mode nad some Unity Events (more unity events are coming)
TweenManager add it self if not in the game when used
Added TweenComponent, a scirpt to attach to any GameObject, and you can configure your tweens entierly from the editor.
CustomTweens V0.3
Added documention
Change names of custom ease and types functions
Added in TweenManager functions to Pause all tweens, ResumeAll and StopAll tweens
CustomTweens V0.2
Added possibility to chain tweens
Added event on start, update and finish for tweensproperties
Added event on start and finish on tweens
Added delay
Added keywords for reflexion method
Added Strategy method
Added a method that don't udpate properties, update CurrentValue
Added possibility to give custom Types and Eases