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TweenCore V0.8
Updated the ReadMe.
Adds:
- Reworked editor to hide useless fields depending on the configurations
- Type & Ease can now be a ANimationCurve
- To tween an object via editor, you ow need to give the game object, then select the wanted component and then the property. This allow now for any object to tween any objects.
Fixs:
- Don't destroy on unload where not applying for components
- When using SetToFInalVal, use the given Ease & Type. For normal animations will not change, but if you use a custom curve that don't finish at the final value, it could cause unexpeted behaviors.
- Fix the ease OutIn formula.