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Releases: Aurora-Viewer/Aurora-Viewer

Aurora Viewer v0.7.3

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@github-actions github-actions released this 21 Oct 16:52
58108c3

What's Changed

✨ New features

  • feat(inventory): show and edit notecard descriptions by @Gaalrauch in #755
  • feat(ui): preserve window positions with eight-point anchors by @Gaalrauch in #756
  • feat(ui): add resizable texture and editable material previews by @Gaalrauch in #757
  • feat(audio-voice): wind sound while flying, like the Legacy Viewer by @odessadraekavik in #770
  • feat(world): collision alerts and the Bumps, pushes & hits window by @odessadraekavik in #771
  • feat(chat): Alt + arrows go round the conversations, Ctrl+W closes them and the windows by @odessadraekavik in #772
  • feat(chat): IMs out of the notification center, Conversations button flash like the Legacy Viewer by @odessadraekavik in #773
  • feat(nameplate): light up and bounce the plate under the pointer by @odessadraekavik in #775
  • feat(chat): keyword alerts in chat and IMs like the Legacy Viewer by @odessadraekavik in #774
  • feat(ui): money tracker of the L$ received and paid, with the Legacy Viewer's window as a choice by @odessadraekavik in #777
  • feat(network): minor simulator messages and capabilities like the Legacy Viewer by @odessadraekavik in #778
  • feat(ui): friendship offers in the middle of the screen by @odessadraekavik in #776
  • feat(ui): world tooltips over objects, avatars and land by @odessadraekavik in #779
  • feat(chat): ad hoc conference switches in Preferences › Chat by @odessadraekavik in #781
  • feat(audio-voice): media filter, ask before media or music loads from a new site by @odessadraekavik in #782
  • feat(inventory): file received items by sender by @Gaalrauch in #780
  • feat(ui): start from a SLURL and open secondlife:// links in the running viewer by @odessadraekavik in #783
  • feat(chat): large emoji-only messages in the conversations by @odessadraekavik in #784
  • feat(chat): button back to the latest messages by @odessadraekavik in #785
  • feat(chat): picture and YouTube previews under the links of the conversations by @odessadraekavik in #791
  • feat(ui): preferences in sections and tabs, with a search of every setting by @odessadraekavik in #793

🐛 Fixes

  • fix(avatar): keep hover height settings independent per account by @Gaalrauch in #749
  • fix(ui): accept keypad digits for gesture shortcuts by @Gaalrauch in #751
  • fix(network): route script dialog replies to their sender by @Gaalrauch in #753
  • fix(render): preserve imported image orientation by @Gaalrauch in #754
  • fix(inventory): keep Received sorting independent by @Gaalrauch in #758
  • fix(network): ask a repeated seed again so the inventory works after a region change by @odessadraekavik in #760
  • fix(avatar): keep seated avatars and their attachments when the seat is deleted by @odessadraekavik in #761
  • fix(world): keep the worn bridge across region changes by @odessadraekavik in #762
  • fix(ui): apply the time of day chosen in the preferences by @odessadraekavik in #763
  • fix(chat): end agent and group links after their verb by @odessadraekavik in #764
  • fix(chat): keep the away and offline dot shapes on the selected conversation by @odessadraekavik in #765
  • fix(ui): history lines go back where the visit arrived by @odessadraekavik in #766
  • fix(chat): note a sent give in the conversation with the resident by @odessadraekavik in #767
  • fix(ui): photo viewfinder fixes and comforts by @odessadraekavik in #768
  • fix(render): mirrors reflect the scene and avatars like the Legacy Viewer's hero probes by @odessadraekavik in #769
  • fix(inventory): restore minimized inventory when showing attachments by @Gaalrauch in #787
  • fix(ui): preview First life photos with texture display controls by @Gaalrauch in #786
  • fix(tooling): no position in the Dev Toolbox's J1 / J2 without a target by @odessadraekavik in #789
  • fix(inventory): detail object gifts and link notification names by @Gaalrauch in #788
  • fix(avatar): stale appearances, invisible bake and missing sculpt maps like the Legacy Viewer by @odessadraekavik in #794
  • fix(avatar): use the classic lock when native sitting has no compatible AO by @Gaalrauch in #792
  • fix(ui): resizable windows no longer grow at every frame by @odessadraekavik in #790
  • fix(ui): Mark all read empties the bell's count by @odessadraekavik in #796

Full Changelog: v0.7.2...v0.7.3

Media plugins 2

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@Odessa-Draekavik Odessa-Draekavik released this 21 Oct 22:42
4044a7f

Media plugins of Aurora Viewer, pack 2 (Windows x64 and Linux x64). The viewer downloads the archive of its system by itself when media need it; it checks its size and SHA-256 and installs it in the user's data folder.

  • Windows: SLPlugin.exe, media_plugin_cef.dll and media_plugin_libvlc.dll; Linux: SLPlugin, libmedia_plugin_cef.so and libmedia_plugin_gstreamer.so. Built from FirestormViewer/phoenix-firestorm@c33bfee (LGPL 2.1); that source is attached (Aurora-Media-Plugins-2-source.tar.gz).
  • CEF / Dullahan 1.50.0.202609160023_152.0.6_g708dc14_chromium-152.0.7977.83: Linden Lab's prebuilt packages (BSD-3-Clause for CEF, see LICENSES in the archives).
  • VLC 3.0.21.11968962952 (Windows): Linden Lab's prebuilt package (LGPL 2.1+ for libvlc, see LICENSES/vlc.txt); source at https://download.videolan.org/pub/videolan/vlc/
  • Video on Linux plays through the GStreamer 1.0 of the system (gst-plugins-base, -good, -bad, -ugly and gst-libav for the usual codecs), as in the Legacy Viewer.

Built by the "Media plugins" workflow, run 39686500326 (branch feat/linux-media-plugins, PR #808).

This is not a viewer release: the viewer is in the releases tagged vX.Y.Z.

Aurora Viewer v0.7.2

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@github-actions github-actions released this 20 Oct 13:37
51ba245

What's Changed

✨ New features

  • feat(ui): detail worn items face by face in the nearby objects debug by @odessadraekavik in #732
  • feat(ui): wrap long script lines by default by @Gaalrauch in #733
  • feat(ui): Dev Toolbox, the debug tools a tester can be asked to press by @odessadraekavik in #734
  • feat(avatar): sit-on-ground shortcut and separate sitting hover heights by @odessadraekavik in #735
  • feat(ui): the photo viewfinder, a camera's overlay with autofocus, lens rings and a camera pad by @odessadraekavik in #740

🐛 Fixes

  • fix(build-tools): edit seated objects without shifting attachments by @Gaalrauch in #731
  • fix(ui): search details show a place for sale only when the search says so by @odessadraekavik in #738

Full Changelog: v0.7.1...v0.7.2

Aurora Viewer v0.7.1

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@github-actions github-actions released this 20 Oct 01:10
0e7d218

What's Changed

✨ New features

  • feat(render): rez effect on by default by @odessadraekavik in #650
  • feat(world): Set Home to Here and the account's online visibility settings by @odessadraekavik in #690
  • feat(render): Linden trees and grass drawn like the Legacy Viewer by @odessadraekavik in #692
  • feat(ui): resource monitor, a task manager for power users by @odessadraekavik in #693
  • feat(avatar): body physics of the physics layer, like the Legacy Viewer by @odessadraekavik in #691
  • feat(avatar): physics wearable editor and New physics, like the Legacy Viewer by @odessadraekavik in #694
  • feat(avatar): Avatar health menu and the customise animation, like the Legacy Viewer by @odessadraekavik in #696
  • feat(chat): secondlife:///app links act, like the Legacy Viewer by @odessadraekavik in #697
  • feat(chat): typing in the nearby chat seen by others, like the Legacy Viewer by @odessadraekavik in #698
  • feat(chat): taskbar flash and Windows notifications for messages and mentions by @odessadraekavik in #699
  • feat(ui): the remaining Legacy Viewer preferences with no equivalent by @odessadraekavik in #703
  • feat(render): GTAO accumulates over the frames, no more grain in its penumbra by @odessadraekavik in #711
  • feat(avatar): facial expressions, hand poses and breathing from animations by @odessadraekavik in #728
  • feat(avatar): add optional terrain foot placement by @Gaalrauch in #729
  • feat(avatar): control foot placement during movement by @Gaalrauch in #730

🐛 Fixes

  • fix(ui): green Worn tag on the worn outfit in Appearance by @odessadraekavik in #649
  • fix(world): recover the bridge after a Stack-Heap Collision and split its query service by @odessadraekavik in #653
  • fix(ui): trim and count the sound and settings cache folders by @odessadraekavik in #695
  • fix(render): an opaque glTF material ignores its base color alpha, like the Legacy Viewer by @odessadraekavik in #700
  • fix(render): rez lines where they are seen, no grid over an avatar already shown by @odessadraekavik in #702
  • fix(render): automatic exposure, ACES Hill and tone mapping mix of non-classic skies, like the Legacy Viewer by @odessadraekavik in #701
  • fix(ui): Performance waits for the frame rate's click instead of opening with the session by @odessadraekavik in #705
  • fix(build-tools): keep ownership first and show owner names by @Gaalrauch in #706
  • fix(render): skies with a probe ambiance light surfaces like the Legacy Viewer (pale sky, neutral floor) by @odessadraekavik in #707
  • fix(avatar): skin joints named after attachment points follow the point by @odessadraekavik in #708
  • fix(ui): close context menus when any window moves or resizes by @Gaalrauch in #709
  • fix(render): store reflection probes like the Legacy Viewer under skies with a probe ambiance by @odessadraekavik in #710
  • fix(render): plain-averaged mips, distant foliage the colour it has in the Legacy Viewer by @odessadraekavik in #712
  • fix(render): alpha-blended objects cast shadows like the Legacy Viewer by @odessadraekavik in #713
  • fix(render): no dark line along the tiles of a tiled photo with GTAO by @odessadraekavik in #714
  • fix(avatar): invisible scripted attachments worn by others answer clicks by @odessadraekavik in #719
  • fix(chat): see others typing nearby even without their typing animation by @odessadraekavik in #715
  • fix(ui): the saved camera positions' menu keeps its width by @odessadraekavik in #720
  • fix(render): tiled photos keep every sun shadow by @odessadraekavik in #721
  • fix(chat): Send IM expands the minimized Conversations window by @odessadraekavik in #722
  • fix(ui): Appearance window no longer grows once resized by @odessadraekavik in #724
  • fix(render): draw a rigged mesh rezzed in the world as a static mesh by @odessadraekavik in #725
  • fix(avatar): rearm native Movelock and compact its movable indicator by @Gaalrauch in #726

📚 Documentation

  • docs: update the README for 0.7.0 by @odessadraekavik in #647
  • docs(tasks): list the Legacy Viewer features never ported by @odessadraekavik in #652
  • docs(agents): look for an existing issue at the start of every task by @odessadraekavik in #689

Full Changelog: v0.7.0...v0.7.1

Aurora Viewer v0.7.0

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@github-actions github-actions released this 19 Oct 03:03
4af4d8c

What's Changed

✨ New features

  • feat(ui): Aurora's Places window, list and preview by @odessadraekavik in #629
  • feat(ui): Aurora's inventory window that widens from a tree into an explorer by @odessadraekavik in #630
  • feat(ui): Aurora's search window, one field, type chips and a details pane by @odessadraekavik in #631
  • feat(ui): Aurora's inventory window for folder windows by @odessadraekavik in #633
  • feat(render): add experimental water effects and swimming AO controls by @Gaalrauch in #628
  • feat(ui): block object messages from other regions or parcels by @odessadraekavik in #636
  • feat(chat): show residents' inventory offers as a card in the giver's conversation by @odessadraekavik in #640
  • feat(ui): give by dropping on a private conversation, with a drop hint and a clearer confirmation by @odessadraekavik in #643
  • feat(ui): add avatar name tag visibility preferences by @Gaalrauch in #644

🐛 Fixes

  • fix(ui): apply text size to all interface text by @Gaalrauch in #582
  • fix(render): no grey faces with the rez effect, each face leaves the grid with its own texture by @odessadraekavik in #583
  • fix(ui): prefer text fonts for fullwidth display names by @Gaalrauch in #592
  • fix(avatar): derive automatic hover from neutral standing geometry by @Gaalrauch in #596
  • fix(render): honor subtype-zero sculpt parameters by @Gaalrauch in #619
  • fix(avatar): default automatic hover height to off by @Gaalrauch in #620
  • fix(avatar): land when descend is held near support by @Gaalrauch in #621
  • fix(render): match Legacy Viewer handling of invalid skin joints by @Gaalrauch in #622
  • fix(ui): draw bold names with the real semi-bold face by @odessadraekavik in #624
  • fix(ui): typing on the grid, close and teleport in the head, unread flash, steady Conversations size by @odessadraekavik in #625
  • fix(ui): keep zoomed HUDs where they were dropped across relogs by @odessadraekavik in #634
  • fix(avatar): clicks reach scripted attachments under rigged meshes by @odessadraekavik in #637
  • fix(build-tools): honor reflection probe selection toggle by @Gaalrauch in #641
  • fix(ui): favourites show their parcel's snapshot when the landmark has no thumbnail by @odessadraekavik in #645
  • fix(ui): coloured item icons, tighter rows and one worn tag and C/M/T style everywhere by @odessadraekavik in #646

🔧 Maintenance

  • refactor(ui): Places rows on the shared place card by @odessadraekavik in #639

📚 Documentation

  • docs(tooling): issues get a type instead of labels by @odessadraekavik in #581
  • docs(tooling): track the issues on the team's project board by @odessadraekavik in #635

Other changes

  • Enhance README with new features and images by @odessadraekavik in #584

Full Changelog: v0.6.0...v0.7.0

Aurora Viewer v0.6.0

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@github-actions github-actions released this 18 Oct 02:20
caa6612

What's Changed

✨ New features

  • feat(ui): add objects and shared folders to the library by @Gaalrauch in #435
  • feat(ui): add Markdown notecard views and LSL editing by @Gaalrauch in #436
  • feat(ui): Windows Alt codes in every text field by @odessadraekavik in #449
  • feat(ui): emoji picker takes the keyboard, Escape closes it, shortcodes like ❤️ by @odessadraekavik in #450
  • feat(ui): windows move over the whole screen, with edge limits in Preferences by @odessadraekavik in #452
  • feat(ui): option to keep the chat bar focused after sending by @odessadraekavik in #455
  • feat(ui): camera limits off by default, Disable camera collisions by @odessadraekavik in #459
  • feat(ui): speaking glow of the name plates follows the voice level by @odessadraekavik in #461
  • feat(ui): a resident's voice volume at the top of their menus by @odessadraekavik in #462
  • feat(ui): Conversations: Contacts tab, calmer messages, group pictures, conversation menu by @odessadraekavik in #467
  • feat(avatar): log in flying when the last session ended flying by @odessadraekavik in #468
  • feat(ui): nearby chat lines as cards, the Legacy one-line look as a choice by @odessadraekavik in #469
  • feat(ui): Contacts shown in Conversations by default by @odessadraekavik in #471
  • feat(ui): invite to group, add to a circle, block particles and give calling card in a resident's menu by @odessadraekavik in #474
  • feat(world): Inspect an avatar, Derender and the asset blacklist in the right-click menus by @odessadraekavik in #476
  • feat(audio-voice): complete voice processing and preferences by @Gaalrauch in #477
  • feat(ui): Inter by default, every text in the chosen font by @odessadraekavik in #478
  • feat(ui): the object right-click menus' entries work as in the Legacy Viewer by @odessadraekavik in #480
  • feat(ui): keep the chat bar active after sending by default by @odessadraekavik in #486
  • feat(avatar): add Aurora bridge services and integrated AO movement editor by @Gaalrauch in #493
  • feat(build-tools): refine construction controls and resource pickers by @Gaalrauch in #497
  • feat(avatar): option to walk backward without turning around by @odessadraekavik in #504
  • feat(avatar): animations pause while an attachment is edited by @odessadraekavik in #505
  • feat(ui): recall sent chat messages per conversation by @Gaalrauch in #507
  • feat(ui): friends' online / offline lines in nearby chat are a choice, off by default by @odessadraekavik in #509
  • feat(render): GTAO ambient occlusion as an option beside the Legacy method by @odessadraekavik in #511
  • feat(render): the Deluxe graphics level uses GTAO at High quality by @odessadraekavik in #513
  • feat(avatar): mouselook zoom on the right button, real AgentFOV by @odessadraekavik in #517
  • feat(world): add object information below script information by @Gaalrauch in #515
  • feat(world): the estate's lists in Region / Estate › People by @odessadraekavik in #523
  • feat(render): bloom around the brightest parts of the image, an option beside the glow by @odessadraekavik in #522
  • feat(ui): load, sort and search parcel script information by @Gaalrauch in #521
  • feat(render): sun contact shadows as an option (Bend Studio's screen space shadows) by @odessadraekavik in #524
  • feat(world): Region / Estate › Interventions: message, teleport home, kick, return objects, restart, schedule by @odessadraekavik in #525
  • feat(render): GTAO specular occlusion and screen-space indirect light by @odessadraekavik in #528
  • feat(world): Region / Estate › Scripts and physics, and the Top scripts / Top colliders window by @odessadraekavik in #529
  • feat(ui): unify Aurora Library with eight types and multiple selection by @Gaalrauch in #527
  • feat(render): the Deluxe level turns on the bloom, contact shadows and indirect light by @odessadraekavik in #530
  • feat(world): Region / Estate environment, experiences and covenant by @odessadraekavik in #534
  • feat(ui): toggle next-owner permissions in inventory and contents by @Gaalrauch in #535
  • feat(world): Region / Estate telehub, PBR terrain materials and RAW file by @odessadraekavik in #539
  • feat(ui): classic Region / Estate window with the Legacy Viewer's eight tabs by @odessadraekavik in #541
  • feat(render): bloom and indirect light marked experimental and off in Deluxe, High on GTAO Medium by @odessadraekavik in #546
  • feat(render): graphics levels with GTAO from Medium up, contact shadows in High, indirect light in Deluxe by @odessadraekavik in #548
  • feat(ui): reorder open conversations within their categories by @Gaalrauch in #554
  • feat(avatar): add optional receipt-clock animation synchronization by @Gaalrauch in #555
  • feat(render): cut-out foliage, fences and hair keep their coverage down the mips by @odessadraekavik in #565
  • feat(render): specular anti-aliasing, highlights that stop shimmering by @odessadraekavik in #566
  • feat(build-tools): complete mesh inspection and linked editing feedback by @Gaalrauch in #567
  • feat(ui): outfit menu on the headers of the outfits list by @odessadraekavik in #573
  • feat(render): rez effect for objects and avatars appearing and leaving by @odessadraekavik in #577
  • feat(ui): refine mesh import layout, diagnostics and loading by @Gaalrauch in #576

🐛 Fixes

  • fix(avatar): correct spine and chest attachment rotations by @Gaalrauch in #437
  • fix(avatar): smoother stops and flights with Aurora's movement, keep a flight's momentum by @odessadraekavik in #438
  • fix(ui): Performance graph no longer spikes on clicks and mouse moves by @odessadraekavik in #439
  • fix(ui): the startup window takes the keyboard focus by @odessadraekavik in #442
  • fix(network): a mesh cache write never replaces a file by less by @odessadraekavik in #445
  • fix(avatar): a gesture hotkey plays the gesture at each press by @odessadraekavik in #447
  • fix(ui): the Pay window's empty amount hint at the size of a typed amount by @odessadraekavik in #454
  • fix(ui): place island texts on one baseline, About Land first in its menu by @odessadraekavik in #456
  • fix(network): inventory keeps working after a region crossing by @odessadraekavik in #457
  • fix(ui): links written with their own text show that text by @odessadraekavik in #460
  • fix(ui): an inventory double-click takes off what is worn, plays sounds and wears Library items by @odessadraekavik in #481
  • fix(ui): labels and icons line up with every font and scale by @odessadraekavik in #485
  • fix(avatar): look-at marks go away with their avatar by @odessadraekavik in #489
  • fix(world): World › Environment presets show the Legacy Viewer's library skies by @Odes...
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Aurora Viewer v0.5.2

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@github-actions github-actions released this 16 Oct 00:30
f9b89e8

What's Changed

✨ New features

  • feat(ui): Report a bug opens GitHub's issue chooser by @odessadraekavik in #421
  • feat(ui): chat keyboard like Firestorm (Enter, arrow and letter keys, per-tab drafts) by @odessadraekavik in #422
  • feat(ui): right-click menu of the text fields like Firestorm by @odessadraekavik in #424
  • feat(ui): select, Ctrl+A and copy the conversations' text like Firestorm by @odessadraekavik in #427
  • feat(ui): add compact texture library and inventory drag navigation by @Gaalrauch in #426
  • feat(ui): colour blindness modes and status shapes (#418) by @odessadraekavik in #428
  • feat(ui): Conversations workspace (Aurora and Compact styles), calls, typing, members by @odessadraekavik in #430
  • feat(build-tools): redesign object editor and fix contents interactions by @Gaalrauch in #432
  • feat(avatar): Aurora's movement of our own avatar (experimental, Firestorm's by default) by @odessadraekavik in #433

🐛 Fixes

  • fix(ui): a conversation you open takes the keyboard by @odessadraekavik in #425
  • fix(ui): stabilize live interface scaling and world labels by @Gaalrauch in #423
  • fix(ui): Received purchases drawn row by row, closed on arrival (frame rate) by @odessadraekavik in #429
  • fix(world): correct worn attachment, name plate and camera clicks by @Gaalrauch in #431

Other changes

  • Fix formatting in README.md for clarity by @odessadraekavik in #395
  • Update bug report template for clarity on system info by @odessadraekavik in #398
  • Create feature request issue template by @odessadraekavik in #399
  • Update bug_report.yml by @odessadraekavik in #401
  • Modify feature request template for clarity by @odessadraekavik in #402
  • Delete .github/ISSUE_TEMPLATE/feature_request.md by @odessadraekavik in #403
  • Delete .github/ISSUE_TEMPLATE/bug_report.md by @odessadraekavik in #404
  • Update bug_report.yml by @odessadraekavik in #407
  • Revise bug report template for clarity and detail by @odessadraekavik in #410
  • Update feature_request.yml by @odessadraekavik in #411
  • Update bug_report.yml by @odessadraekavik in #413

Full Changelog: v0.5.1...v0.5.2

Aurora Viewer v0.5.1

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@github-actions github-actions released this 15 Oct 03:38
8d7890b

What's Changed

✨ New features

  • feat(ui): make the Contacts tab optional and hidden by default by @Gaalrauch in #392

📚 Documentation

Other changes

  • Replace image in README with new URL by @odessadraekavik in #391
  • Update README with new image and project details by @odessadraekavik in #393
  • Enhance README with Aurora Viewer features by @odessadraekavik in #394

Full Changelog: v0.5.0...v0.5.1

Aurora Viewer v0.4.0

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@github-actions github-actions released this 13 Oct 19:56
e558f42

What's Changed

✨ New features

  • feat(construction): remplacer un prim en conservant les numéros de lien by @Gaalrauch in #170
  • feat(construction): nuancier complet et modes matériaux directs by @Gaalrauch in #171
  • feat(inventaire): copier, couper, coller et supprimer la sélection by @Gaalrauch in #173
  • feat(scripts): enrichir l’éditeur LSL by @Gaalrauch in #174
  • feat(interface): clics sans attente du GPU, animesh et mesh riggés portés cliquables by @odessadraekavik in #175
  • feat(imports): importe les assets et conserve les aperçus locaux by @Gaalrauch in #182
  • feat(interface): icônes Tabler, widgets partagés, radar, Rechercher, historique et plaques de nom by @odessadraekavik in #183
  • feat(interface): barre du bas réorganisée, bouton Lieux, sans Aide ni Maison by @odessadraekavik in #185
  • feat(interface): case « Ne plus afficher » dans les confirmations de téléportation by @odessadraekavik in #187
  • feat(interface): fenêtres collées sans écart by @odessadraekavik in #189
  • feat(construction): gizmo d'édition aux couleurs du thème, cases X / Y / Z alignées by @odessadraekavik in #191
  • feat(interface): carte de la région, jauge des objets et profil de groupe dans « À propos du terrain » by @odessadraekavik in #190
  • feat(interface): fenêtre « Acheter des L$ » ouverte par le solde by @odessadraekavik in #195
  • feat(interface): Modifier, Toucher et Inspecter sur les objets portés, comme Firestorm by @odessadraekavik in #194
  • feat(interface): Personnes avec photos de profil, onglets Amis et Groupes, statut Invisible by @odessadraekavik in #197
  • feat(rendu): projecteurs (lumières à texture projetée) comme Firestorm by @odessadraekavik in #202
  • feat(interface): réduit le sélecteur et ajoute les fichiers locaux by @Gaalrauch in #204
  • feat(rendu): ombres portées des projecteurs, comme Firestorm by @odessadraekavik in #206
  • feat(network): network summary line and latency rows in the Performance window by @odessadraekavik in #224
  • feat(ui): improve batch import and material previews by @Gaalrauch in #225
  • feat(ui): detail levels in the debug overlays, sculpts at Firestorm's LOD radius by @odessadraekavik in #244
  • feat(ui): add multi-account login and saved account ordering by @Gaalrauch in #245
  • feat(ui): shadow and ambient occlusion views and sort checks in Preferences, Debug by @odessadraekavik in #251

🐛 Fixes

  • fix(rendu): libère les liaisons de skin des mesh qui ne sont plus utilisés by @odessadraekavik in #152
  • fix(rendu): contours des objets proches qui tremblent en altitude by @odessadraekavik in #159
  • fix(rendu): taches de ciel sur le terrain sans MSAA by @odessadraekavik in #165
  • fix(rendu): imposteurs fidèles à l'avatar dessiné en entier by @odessadraekavik in #166
  • fix(construction): sélection des faces, textures et contenu by @Gaalrauch in #181
  • fix(rendu): SMAA par défaut comme Firestorm by @odessadraekavik in #184
  • fix(outillage): icône et version dans aurora-viewer.exe by @odessadraekavik in #186
  • fix(avatar): notre avatar n'est plus un nuage après une téléportation by @odessadraekavik in #188
  • fix(interface): étiquettes sous les HUD portés, les barres et les fenêtres by @odessadraekavik in #192
  • fix(avatar): chargement et changement de région comme Firestorm by @odessadraekavik in #193
  • fix(interface): fin des bandeaux de chargement et de téléportation sans sursaut by @odessadraekavik in #196
  • fix(monde): passage de frontière sans à-coup, comme Firestorm by @odessadraekavik in #198
  • fix(rendu): relief des normal maps dans l'aperçu des imports by @odessadraekavik in #199
  • fix(rendu): glow et matériaux legacy comme Firestorm (faces de dos, masque émissif) by @odessadraekavik in #200
  • fix(rendu): relief et occlusion ambiante des normal maps comme Firestorm by @odessadraekavik in #201
  • fix(rendu): stabilise les prims flexibles à toute cadence by @Gaalrauch in #203
  • fix(interface): supprime le rectangle blanc au démarrage by @Gaalrauch in #213
  • fix(world): correct transparent object clicks and hover cursor by @Gaalrauch in #212
  • fix(ui): frames while Windows holds the window by @odessadraekavik in #221
  • fix(network): event queue kept alive in a quiet place, errors like Firestorm by @odessadraekavik in #226
  • fix(network): control changes sent at once, AgentUpdate paced like Firestorm by @odessadraekavik in #228
  • fix(world): other avatars and objects move continuously, corrections fade in by @odessadraekavik in #231
  • fix(render): every texture in use gets a slot of the texture table by @odessadraekavik in #234
  • fix(ui): restore local HUD sizes across copies and temporary attachments by @Gaalrauch in #239
  • fix(world): our position follows the seat while seated by @odessadraekavik in #240
  • fix(avatar): classic avatars with their shape and a solid body by @odessadraekavik in #241
  • fix(ui): the conversation list scrolls instead of stretching the window by @odessadraekavik in #242
  • fix(ui): windows stay between the bars and their title bar in reach by @odessadraekavik in #243
  • fix(ui): name tags and floating texts hidden by the scene, like Firestorm by @odessadraekavik in #247
  • fix(network): the seed capability is asked as long as Firestorm does by @odessadraekavik in #250

⚡ Performance

  • perf(rendu): pages de textures créées hors du thread principal by @odessadraekavik in #154
  • perf(rendu): budget mémoire des textures respecté by @odessadraekavik in #155
  • perf(rendu): textures BC7 en mémoire vidéo et cache des textures transcodées by @odessadraekavik in #158
  • perf(interface): étiquettes sans parcours de tous les objets, tessellation sur le thread de rendu by @odessadraekavik in #160
  • perf(rendu): boucles parallèles de l'image sans attente du pool by @odessadraekavik in #161
  • perf(rendu): objets portés et mesh riggés placés par le GPU by @odessadraekavik in #162
  • perf(rendu): filtrage des sondes de reflets en une passe compute by @odessadraekavik in #163
  • perf(rendu): passes par image sans parcours de tous les objets by @odessadraekavik in #164
  • perf(rendu): image d'arrivée de milliers d'objets étalée sur le budget de l'image by @odessadraekavik in #167
  • perf(monde): cache d'inventaire lu hors du thread principal à la connexion by @odessadraekavik in #168
  • perf(rendu): ombres dessinées avec les seuls objets qui peuvent y porter une ombre by @odessadraekavik in #176
  • perf(rendu): lumières locales triées par case d'écran et par profondeur by @odessadraekavik in #177
  • perf(rendu): synchro de la scène au repos dans un lieu plein d'avatars by @odessadraekavik in https://github.com/Aurora-Viewer/Aurora-Viewer/p...
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Media plugins 1

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@github-actions github-actions released this 14 Oct 00:00
df0feaf

Media plugins of Aurora Viewer, pack 1 (Windows x64). The viewer downloads this archive by itself when media need it; it checks its size and SHA-256 and installs it in the user's data folder.

  • SLPlugin.exe, media_plugin_cef.dll and media_plugin_libvlc.dll: built from FirestormViewer/phoenix-firestorm@c33bfee (LGPL 2.1); that source is attached (Aurora-Media-Plugins-1-source.tar.gz).
  • CEF / Dullahan 1.50.0.202609160023_152.0.6_g708dc14_chromium-152.0.7977.83: Linden Lab's prebuilt package (BSD-3-Clause for CEF, see LICENSES in the archive).
  • VLC 3.0.21.11968962952: Linden Lab's prebuilt package (LGPL 2.1+ for libvlc, see LICENSES/vlc.txt); source at https://download.videolan.org/pub/videolan/vlc/

This is not a viewer release: the viewer is in the releases tagged vX.Y.Z.