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Version 0.34.0

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@samuelliu-adsk samuelliu-adsk released this 12 Nov 15:39

Important Information

Build

  • Built using Multi USD version 25.5 and 24.11 and MaterialX 1.38.8 for Maya 2026.3.
  • Built using USD version 23.11 and MaterialX 1.38.8 for Maya 2025.3.
  • Built using USD version 22.11 and MaterialX 1.38.5 for Maya 2024.2.
  • Built using USD version 21.11 and MaterialX 1.38.3 for Maya 2023.3.

Highlights

  • Asset Resolver: The Autodesk USD Asset Resolver permits resolution of asset paths using environment variable and token strings within paths. This new USD Asset Resolver can be extended to include custom URI-based resolvers. (Available on Linux and Windows only.)
  • Layer Data View: Users can now see the content of a selected layer data within the Layer Editor with a new Layer Data View. This can help users understand the content in a layer as well as debugging data.
  • USD Importer: Added support for left-handed meshes. Previously support was poor and could bring in incorrect UVs or normals.
  • USD Importer: Added option in the USD Importer UI to turn on the Euler Filter to fix some rotation problems.
  • Lights: Enabled lighting and shadows with USD RectLight prims in Maya 2026.3+.
  • Icons: Added new icons for various prim types that were missing icons, such as Class prims.
  • Prim Creation: Added the ability to create a Class prim. Previously this we excluded from creation options.
  • Prim Creation: Added Plane primitives as a default type users can create from the right-click menu.
  • Material Export: Changed the default Material target from USD Preview Surface to MaterialX. This change affects new installations of Maya USD but does not affect existing installations.

See changelog