Repository navigation
Releases: AutumnMooncat/Rabbit
Releases · AutumnMooncat/Rabbit
Release list
The Rabbit v0.4.1
Big Fixes:
- Bless should now properly call applyPowers after upgrading.
Balance Changes:
- Corporealize now adds the original card instead of a copy.
- Vibration rework. No longer gives Block. Now gives Vigor.
- Remove Bunker Form.
- Add Agile Form. Blesses your hand whenever a card is Exhausted.
The Rabbit v0.4.0
Balance Changes:
- Subterfuge effect increased 3(4) -> 3(5).
- Smokescreen rework. Cost increased 1(0) -> 1. Effect increased 3 -> 3(4).
- Cursed Force renamed to Lunar Forge. Effect increased 2(3) -> 3(4).
- Braveheart rework. Carrots lowered 2(3) -> 1(2). Now Blesses a card Carrot times.
- Serrated Edge rework. Reverted to old next turn damage effect.
- Remove Snipe
- Add Blessed Blade. Deals damage, Blesses itself and a random card.
- Plating rework. Now clutches to Bless a block giving card twice.
- Weapons Ready rework. Now Blesses Attacks in hand.
- Remove Circles of Death
- Add Moonbeam. Blesses cards in your hand at the end of your turn.
- Remove Fatal Slash
- Add Opportunity. Deals damage to a random enemy when Blessing a card.
- Fury rework. Now Rare. Cost increased 1 -> 2. Now gives 2(3) Fervor when playing an Attack.
- From Beyond rework. Now causes enemies to lose 12(15) HP when Exhausted.
- Lethality rework. Renamed to Holy Hammer. Now scales with Blessings performed this combat.
- Spirit Slash rework. Now causes 8(11) HP loss.
The Rabbit v0.3.0
Balance Changes:
- Smokescreen rework. No longer applies Temp Str Down. Now gives 3 Block per Exhausted card.
- Cast Off rework. No longer Exhausts for Counter. Now discards cards and gives Block, now clutches to give Vigor.
- Cross Blades rework. No longer gives Counter. Now applies Weak.
- Flip Kick rework. No longer makes drawn Attacks free. Now makes your next Attack cost 0.
- Fury rework. No longer triggers on Counter. Now triggers on losing HP.
- Subterfuge rework. No longer gives Counter. Now applies Temp Str Down to all enemies. Now playable.
- Circles of Death rework. Effect changed 4(6) Deathblow -> 1(2) Bleed.
- Fatal Slash rework. Effect changed 5(7) Deathblow -> 3(4) Bleed.
- From Beyond rework. Effect changed 12(15) Deathblow -> 8(10) Bleed.
- Spirit Slash rework. Effect changed 10(14) Deathblow -> 4(6) Bleed.
- Serrated Edge rework. Effect changed 7(9) delayed damage -> 2(3) Bleed.
- Lethality rework. Now scales with Bleed.
- Snipe rework. Damage lowered 5(7) -> 4(6). Now applies Bleed.
The Rabbit v0.2.1
Bug Fixes:
- Fix Ashes To Ashes upgrade accidentally increasing cost
- Fix Blitz using the wrong art
Balance Changes:
- Firewall block increased 12(16) -> 14(18)
- Cast Off now gives double the damage in Counter
- Stasis effect increased 2(3) -> 3, cost lowered 1 -> 1(0)
- Soaring Strike damage lowered 12(16) -> 10(14)
- Echoing Hymn block lowered 5(8) -> 4(7)
- Bunny Hop block lowered 7(10) -> 5(8)
- Blitz hits lowered 3(4) -> 2, damage increased 3 -> 5(7)
The Rabbit v0.2.0
Fixes:
- Fix Quick Maneuver reducing Strength instead of Dex.
- Fix NextTurnJumpPower not stacking.
- Fix Fatal Slash applying SmokeScreenPower.
- Fix Roast not triggering Snack. Roast can also now target unplayable cards.
First rebalance pass:
- Rabbit's Max HP raised 65 -> 72.
- Strike now non-standard. Damage lowered 6(9) -> 5(7). Now has 1(2) Carrots.
- Dire Strike damage increased 8(11) -> 10(14). Moved to Uncommon.
- Sweeping Blade damage lowered 10(14) -> 8(11). Moved to Common.
- Clutch Claw reworked. Cost lowered 1 -> 0. Damage lowered 9(12) -> 5(7). Scaling lowered 6(8) -> 5(7).
- Braveheart reworked. Now gives Carrot Vigor. Carrots increased 1(2) -> 2(3).
- Brief Respite reworked. Energy lowered 2(3) -> 2. Cost lowered 1 -> 1(0).
- Charge Up reworked. Block lowered 10(14) -> 5(7). Now also gives Block this turn.
- Fortified reworked. Now gives Carrot Artifact. Now has 1 Carrot.
- Fire Blast reworked. Cost lowered 2 -> 1. Damage lowered 16(20) -> 7(10).
- Corporealize cost lowered 1 -> 0.
- Great Sword reworked. Damage lowered 14(18) -> 10(14). Block lowered 7(9) -> 5(7). Now hits all enemies.
- Infusion now Exhausts.
- Smoke Screen cost lowered 2(1) -> 1(0).
- Roast Reworked. Now gives Carrot Energy. Carrots increased 1 -> 1(2).