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The Rabbit v0.2.0
Fixes:
- Fix Quick Maneuver reducing Strength instead of Dex.
- Fix NextTurnJumpPower not stacking.
- Fix Fatal Slash applying SmokeScreenPower.
- Fix Roast not triggering Snack. Roast can also now target unplayable cards.
First rebalance pass:
- Rabbit's Max HP raised 65 -> 72.
- Strike now non-standard. Damage lowered 6(9) -> 5(7). Now has 1(2) Carrots.
- Dire Strike damage increased 8(11) -> 10(14). Moved to Uncommon.
- Sweeping Blade damage lowered 10(14) -> 8(11). Moved to Common.
- Clutch Claw reworked. Cost lowered 1 -> 0. Damage lowered 9(12) -> 5(7). Scaling lowered 6(8) -> 5(7).
- Braveheart reworked. Now gives Carrot Vigor. Carrots increased 1(2) -> 2(3).
- Brief Respite reworked. Energy lowered 2(3) -> 2. Cost lowered 1 -> 1(0).
- Charge Up reworked. Block lowered 10(14) -> 5(7). Now also gives Block this turn.
- Fortified reworked. Now gives Carrot Artifact. Now has 1 Carrot.
- Fire Blast reworked. Cost lowered 2 -> 1. Damage lowered 16(20) -> 7(10).
- Corporealize cost lowered 1 -> 0.
- Great Sword reworked. Damage lowered 14(18) -> 10(14). Block lowered 7(9) -> 5(7). Now hits all enemies.
- Infusion now Exhausts.
- Smoke Screen cost lowered 2(1) -> 1(0).
- Roast Reworked. Now gives Carrot Energy. Carrots increased 1 -> 1(2).