v1.0.0-beta.4
Pre-release
Pre-release
·
14 commits
to master
since this release
This release is confirmed to work with game revision r149150! It may or may not operate as expected with older or newer game versions!
What's Changed
- refactor: migrate most of the windows hook table to more reliable fingerprint references or API calls by @Axertin in #170
- fix: gate bounce on Player::OnBounce so bush launches are suppressed by @Axertin in #172
- fix: vial count now correctly is enforced at all times by @Axertin in #173
- fix: mark inbound items granted only once applied, not when queued by @Axertin in #176
- build: fix stale buildstates, pin mod API by @Axertin in #177
Full Changelog: v1.0.0-beta.3...v1.0.0-beta.4