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Releases: BAMBEEEM/Game_Project_4
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Final Game Project
A 2D-Pixel Shooter Game
This game is an update to my first shooter game. I completely revamped the shooting mechanism for the main character. With that, I added the ability to shoot vertically (up and down), which was a limitation in the original game. For that, I had to draw multiple frames both for the player sprite and enemy sprites. I also added an extra enemy, as well as a final boss, each with different mechanics, and made their sound effects. I changed the game style from scorekeeping (i.e. gaining maximum score) to round-based game (round 1, 2 etc..) I hope you enjoy it!
Happy Gaming!
[YOU CAN PRESS TAB BUTTON FOR INVINCIBILITY]
Game Project 4
A 2D-Pixel Shooter
My first shooter game! Defeat all enemies or face death! This game is a project demonstrating the use of tilemap in games, as well as importing and utilizing custom files in the content pipeline, which in this game is with MonoGame. This game also supports saving and loading last 5 games' scores!
This game has some limitations that might be addressed in a later project:
1-Controller Usage is not fully supported.
- This game is a shooter game that should have utilized the Right Thumbstick but was not.
- Menu Navigation with buttons are not supported.
2-The player can only shoot left and right
- I figured since the enemies can only melee left and right, the character should also be restrained by this limitation.
- There's a lack of movements animation for this sprite, and will need to be drawn manually.
- This limitation will probably be resolved in an upcoming project that will add extra enemies that attack vertically, which requires the player shooting up and down.
Overall, probably the most interesting game I've made, visually.
Happy Gaming!