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A 2D-Pixel Shooter Game
This game is an update to my first shooter game. I completely revamped the shooting mechanism for the main character. With that, I added the ability to shoot vertically (up and down), which was a limitation in the original game. For that, I had to draw multiple frames both for the player sprite and enemy sprites. I also added an extra enemy, as well as a final boss, each with different mechanics, and made their sound effects. I changed the game style from scorekeeping (i.e. gaining maximum score) to round-based game (round 1, 2 etc..) I hope you enjoy it!
Happy Gaming!
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